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Blender V4.3
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#include "sequencer_strips_batch.hh"#include "BLI_rect.h"#include "DNA_userdef_types.h"#include "DNA_view2d_types.h"#include "GPU_batch.hh"#include "GPU_batch_presets.hh"#include "GPU_shader_shared.hh"#include "GPU_uniform_buffer.hh"#include "UI_resources.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::ed |
| namespace | blender::ed::seq |
Functions | |
| uint | blender::ed::seq::color_pack (const uchar rgba[4]) |
| float | blender::ed::seq::calc_strip_round_radius (float pixely) |