Blender V4.3
sequencer_strips_batch.cc File Reference
#include "sequencer_strips_batch.hh"
#include "BLI_rect.h"
#include "DNA_userdef_types.h"
#include "DNA_view2d_types.h"
#include "GPU_batch.hh"
#include "GPU_batch_presets.hh"
#include "GPU_shader_shared.hh"
#include "GPU_uniform_buffer.hh"
#include "UI_resources.hh"

Go to the source code of this file.

Namespaces

namespace  blender
 
namespace  blender::ed
 
namespace  blender::ed::seq
 

Functions

uint blender::ed::seq::color_pack (const uchar rgba[4])
 
float blender::ed::seq::calc_strip_round_radius (float pixely)