Blender V4.3
node_geo_menu_switch.cc File Reference
#include <algorithm>
#include "node_geometry_util.hh"
#include "DNA_node_types.h"
#include "BLI_string.h"
#include "FN_multi_function.hh"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "NOD_geo_menu_switch.hh"
#include "NOD_rna_define.hh"
#include "NOD_socket.hh"
#include "NOD_socket_items_ops.hh"
#include "NOD_socket_search_link.hh"
#include "BLO_read_write.hh"
#include "RNA_enum_types.hh"
#include "RNA_prototypes.hh"
#include "BKE_screen.hh"
#include "WM_api.hh"

Go to the source code of this file.

Classes

class  blender::nodes::node_geo_menu_switch_cc::MenuSwitchFn
 
class  blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchNode
 
class  blender::nodes::node_geo_menu_switch_cc::LazyFunctionForMenuSwitchSocketUsage
 

Namespaces

namespace  blender
 
namespace  blender::nodes
 
namespace  blender::nodes::node_geo_menu_switch_cc
 

Functions

static bool blender::nodes::node_geo_menu_switch_cc::is_supported_socket_type (const eNodeSocketDatatype data_type)
 
static void blender::nodes::node_geo_menu_switch_cc::node_declare (blender::nodes::NodeDeclarationBuilder &b)
 
static void blender::nodes::node_geo_menu_switch_cc::node_layout (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void blender::nodes::node_geo_menu_switch_cc::node_init (bNodeTree *, bNode *node)
 
static void blender::nodes::node_geo_menu_switch_cc::node_free_storage (bNode *node)
 
static void blender::nodes::node_geo_menu_switch_cc::node_copy_storage (bNodeTree *, bNode *dst_node, const bNode *src_node)
 
static void blender::nodes::node_geo_menu_switch_cc::node_gather_link_searches (GatherLinkSearchOpParams &params)
 
static void blender::nodes::node_geo_menu_switch_cc::draw_menu_switch_item (uiList *, const bContext *, uiLayout *layout, PointerRNA *, PointerRNA *itemptr, int, PointerRNA *, const char *, int, int)
 
static void blender::nodes::node_geo_menu_switch_cc::node_layout_ex (uiLayout *layout, bContext *C, PointerRNA *ptr)
 
static void blender::nodes::node_geo_menu_switch_cc::NODE_OT_enum_definition_item_add (wmOperatorType *ot)
 
static void blender::nodes::node_geo_menu_switch_cc::NODE_OT_enum_definition_item_remove (wmOperatorType *ot)
 
static void blender::nodes::node_geo_menu_switch_cc::NODE_OT_enum_definition_item_move (wmOperatorType *ot)
 
static void blender::nodes::node_geo_menu_switch_cc::node_operators ()
 
static bool blender::nodes::node_geo_menu_switch_cc::node_insert_link (bNodeTree *ntree, bNode *node, bNodeLink *link)
 
static void blender::nodes::node_geo_menu_switch_cc::node_rna (StructRNA *srna)
 
static void blender::nodes::node_geo_menu_switch_cc::register_node ()
 
std::unique_ptr< LazyFunctionblender::nodes::get_menu_switch_node_lazy_function (const bNode &node, GeometryNodesLazyFunctionGraphInfo &lf_graph_info)
 
std::unique_ptr< LazyFunctionblender::nodes::get_menu_switch_node_socket_usage_lazy_function (const bNode &node)