|
Blender V4.3
|
#include <DNA_meshdata_types.h>
Public Attributes | |
| float | radius [3] |
| int | flag |
Definition at line 155 of file DNA_meshdata_types.h.
| int MVertSkin::flag |
Definition at line 163 of file DNA_meshdata_types.h.
Referenced by BKE_mesh_ensure_skin_customdata(), bm_extrude_disable_skin_root(), blender::geometry::customdata_weld(), blender::draw::extract_skin_roots(), layerDefault_mvert_skin(), layerInterp_mvert_skin(), blender::ed::object::skin_loose_mark_clear_exec(), blender::ed::object::skin_root_clear(), and blender::ed::object::skin_root_mark_exec().
| float MVertSkin::radius[3] |
Radii of the skin, define how big the generated frames are. Currently only the first two elements are used.
Definition at line 160 of file DNA_meshdata_types.h.
Referenced by createTransMeshSkin(), blender::draw::extract_skin_roots(), layerInterp_mvert_skin(), mesh_skin_transdata_create(), blender::ed::object::skin_radii_equalize_exec(), and v3d_editvertex_buts().