Blender V4.3
blender::eevee::ShadowSceneData Struct Reference

#include <eevee_shader_shared.hh>

Public Attributes

int ray_count
 
int step_count
 
float film_pixel_radius
 
bool32_t use_jitter
 

Detailed Description

Definition at line 1600 of file eevee_shader_shared.hh.

Member Data Documentation

◆ film_pixel_radius

float blender::eevee::ShadowSceneData::film_pixel_radius

Definition at line 1606 of file eevee_shader_shared.hh.

Referenced by blender::eevee::ShadowModule::set_view().

◆ ray_count

int blender::eevee::ShadowSceneData::ray_count

◆ step_count

int blender::eevee::ShadowSceneData::step_count

◆ use_jitter

bool32_t blender::eevee::ShadowSceneData::use_jitter

The documentation for this struct was generated from the following file: