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Blender V4.3
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#include <eevee_shader_shared.hh>
Public Attributes | |
| int | ray_count |
| int | step_count |
| float | film_pixel_radius |
| bool32_t | use_jitter |
Definition at line 1600 of file eevee_shader_shared.hh.
| float blender::eevee::ShadowSceneData::film_pixel_radius |
Definition at line 1606 of file eevee_shader_shared.hh.
Referenced by blender::eevee::ShadowModule::set_view().
| int blender::eevee::ShadowSceneData::ray_count |
Definition at line 1602 of file eevee_shader_shared.hh.
Referenced by blender::eevee::DeferredLayer::end_sync(), and blender::eevee::ShadowModule::init().
| int blender::eevee::ShadowSceneData::step_count |
Definition at line 1604 of file eevee_shader_shared.hh.
Referenced by blender::eevee::DeferredLayer::end_sync(), and blender::eevee::ShadowModule::init().
| bool32_t blender::eevee::ShadowSceneData::use_jitter |
Definition at line 1608 of file eevee_shader_shared.hh.
Referenced by blender::eevee::ShadowModule::init(), and blender::eevee::ShadowModule::sync_object().