Blender V4.3
btConvexInternalShape.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
17
18btConvexInternalShape::btConvexInternalShape()
21{
22}
23
24void btConvexInternalShape::setLocalScaling(const btVector3& scaling)
25{
26 m_localScaling = scaling.absolute();
27}
28
29void btConvexInternalShape::getAabbSlow(const btTransform& trans, btVector3& minAabb, btVector3& maxAabb) const
30{
31#ifndef __SPU__
32 //use localGetSupportingVertexWithoutMargin?
33 btScalar margin = getMargin();
34 for (int i = 0; i < 3; i++)
35 {
36 btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
37 vec[i] = btScalar(1.);
38
39 btVector3 sv = localGetSupportingVertex(vec * trans.getBasis());
40
41 btVector3 tmp = trans(sv);
42 maxAabb[i] = tmp[i] + margin;
43 vec[i] = btScalar(-1.);
44 tmp = trans(localGetSupportingVertex(vec * trans.getBasis()));
45 minAabb[i] = tmp[i] - margin;
46 }
47#endif
48}
49
50btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec) const
51{
52#ifndef __SPU__
53
54 btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
55
56 if (getMargin() != btScalar(0.))
57 {
58 btVector3 vecnorm = vec;
59 if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
60 {
61 vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
62 }
63 vecnorm.normalize();
64 supVertex += getMargin() * vecnorm;
65 }
66 return supVertex;
67
68#else
69 btAssert(0);
70 return btVector3(0, 0, 0);
71#endif //__SPU__
72}
73
75 : btConvexInternalShape(),
76 m_localAabbMin(1, 1, 1),
77 m_localAabbMax(-1, -1, -1),
78 m_isLocalAabbValid(false)
79{
80}
81
82void btConvexInternalAabbCachingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const
83{
84 getNonvirtualAabb(trans, aabbMin, aabbMax, getMargin());
85}
86
88{
89 btConvexInternalShape::setLocalScaling(scaling);
91}
92
94{
95 m_isLocalAabbValid = true;
96
97#if 1
98 static const btVector3 _directions[] =
99 {
100 btVector3(1., 0., 0.),
101 btVector3(0., 1., 0.),
102 btVector3(0., 0., 1.),
103 btVector3(-1., 0., 0.),
104 btVector3(0., -1., 0.),
105 btVector3(0., 0., -1.)};
106
107 btVector3 _supporting[] =
108 {
109 btVector3(0., 0., 0.),
110 btVector3(0., 0., 0.),
111 btVector3(0., 0., 0.),
112 btVector3(0., 0., 0.),
113 btVector3(0., 0., 0.),
114 btVector3(0., 0., 0.)};
115
116 batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
117
118 for (int i = 0; i < 3; ++i)
119 {
120 m_localAabbMax[i] = _supporting[i][i];
121 m_localAabbMin[i] = _supporting[i + 3][i];
122 }
123
124#else
125
126 for (int i = 0; i < 3; i++)
127 {
128 btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
129 vec[i] = btScalar(1.);
130 btVector3 tmp = localGetSupportingVertex(vec);
131 m_localAabbMax[i] = tmp[i];
132 vec[i] = btScalar(-1.);
133 tmp = localGetSupportingVertex(vec);
134 m_localAabbMin[i] = tmp[i];
135 }
136#endif
137}
SIMD_FORCE_INLINE btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
#define CONVEX_DISTANCE_MARGIN
virtual btScalar getMargin() const =0
btVector3 m_localAabbMin
btScalar m_collisionMargin
btVector3 m_localAabbMax
btVector3 m_localScaling
virtual btScalar getMargin() const
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define SIMD_EPSILON
Definition btScalar.h:543
#define btAssert(x)
Definition btScalar.h:295
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
Definition btVector3.h:82
void getNonvirtualAabb(const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
virtual void setLocalScaling(const btVector3 &scaling)
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const