#include <NOD_geo_foreach_geometry_element.hh>
◆ ItemT
◆ blend_read_data()
| void blender::nodes::ForeachGeometryElementInputItemsAccessor::blend_read_data |
( |
BlendDataReader * | reader, |
|
|
bNode & | node ) |
|
static |
◆ blend_write()
| void blender::nodes::ForeachGeometryElementInputItemsAccessor::blend_write |
( |
BlendWriter * | writer, |
|
|
const bNode & | node ) |
|
static |
◆ copy_item()
| static void blender::nodes::ForeachGeometryElementInputItemsAccessor::copy_item |
( |
const ItemT & | src, |
|
|
ItemT & | dst ) |
|
inlinestatic |
◆ destruct_item()
| static void blender::nodes::ForeachGeometryElementInputItemsAccessor::destruct_item |
( |
ItemT * | item | ) |
|
|
inlinestatic |
◆ get_items_from_node()
◆ get_name()
| static char ** blender::nodes::ForeachGeometryElementInputItemsAccessor::get_name |
( |
ItemT & | item | ) |
|
|
inlinestatic |
◆ get_socket_type()
| static eNodeSocketDatatype blender::nodes::ForeachGeometryElementInputItemsAccessor::get_socket_type |
( |
const ItemT & | item | ) |
|
|
inlinestatic |
◆ init_with_socket_type_and_name()
| static void blender::nodes::ForeachGeometryElementInputItemsAccessor::init_with_socket_type_and_name |
( |
bNode & | node, |
|
|
ItemT & | item, |
|
|
const eNodeSocketDatatype | socket_type, |
|
|
const char * | name ) |
|
inlinestatic |
◆ socket_identifier_for_item()
| static std::string blender::nodes::ForeachGeometryElementInputItemsAccessor::socket_identifier_for_item |
( |
const ItemT & | item | ) |
|
|
inlinestatic |
◆ supports_socket_type()
| static bool blender::nodes::ForeachGeometryElementInputItemsAccessor::supports_socket_type |
( |
const eNodeSocketDatatype | socket_type | ) |
|
|
inlinestatic |
◆ has_name
| bool blender::nodes::ForeachGeometryElementInputItemsAccessor::has_name = true |
|
staticconstexpr |
◆ has_single_identifier_str
| bool blender::nodes::ForeachGeometryElementInputItemsAccessor::has_single_identifier_str = true |
|
staticconstexpr |
◆ has_type
| bool blender::nodes::ForeachGeometryElementInputItemsAccessor::has_type = true |
|
staticconstexpr |
◆ item_srna
| StructRNA * blender::nodes::ForeachGeometryElementInputItemsAccessor::item_srna |
|
static |
◆ node_idname
| const char* blender::nodes::ForeachGeometryElementInputItemsAccessor::node_idname = "GeometryNodeForeachGeometryElementOutput" |
|
staticconstexpr |
◆ node_type
The documentation for this struct was generated from the following files: