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Blender V4.3
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#include <draw_manager_c.hh>
Public Attributes | |
| uint32_t | mask |
| BoundSphere | bsphere |
| void * | user_data |
Data structure containing all drawcalls organized by passes and materials. DRWPass > DRWShadingGroup > DRWCall > DRWCallState > DRWUniform
Definition at line 115 of file draw_manager_c.hh.
| BoundSphere DRWCullingState::bsphere |
Definition at line 119 of file draw_manager_c.hh.
Referenced by draw_compute_culling(), draw_unit_state_create(), drw_call_culling_init(), and DRW_shgroup_call_ex().
| uint32_t DRWCullingState::mask |
Definition at line 116 of file draw_manager_c.hh.
Referenced by draw_call_is_culled(), and draw_compute_culling().
| void* DRWCullingState::user_data |
Definition at line 121 of file draw_manager_c.hh.
Referenced by draw_compute_culling(), draw_unit_state_create(), drw_call_culling_init(), and DRW_shgroup_call_ex().