|
Blender V4.3
|
#include "kernel/sample/mapping.h"Go to the source code of this file.
Classes | |
| struct | VelvetBsdf |
Typedefs | |
| typedef CCL_NAMESPACE_BEGIN struct VelvetBsdf | VelvetBsdf |
Functions | |
| ccl_device int | bsdf_ashikhmin_velvet_setup (ccl_private VelvetBsdf *bsdf) |
| ccl_device Spectrum | bsdf_ashikhmin_velvet_eval (ccl_private const ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf) |
| ccl_device int | bsdf_ashikhmin_velvet_sample (ccl_private const ShaderClosure *sc, float3 Ng, float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf) |
| typedef CCL_NAMESPACE_BEGIN struct VelvetBsdf VelvetBsdf |
| ccl_device Spectrum bsdf_ashikhmin_velvet_eval | ( | ccl_private const ShaderClosure * | sc, |
| const float3 | wi, | ||
| const float3 | wo, | ||
| ccl_private float * | pdf ) |
Definition at line 33 of file bsdf_ashikhmin_velvet.h.
References ccl_private, dot(), expf, fabsf, fmaxf, fminf, G, H, VelvetBsdf::invsigma2, make_spectrum, N, normalize(), and zero_spectrum.
Referenced by bsdf_eval().
| ccl_device int bsdf_ashikhmin_velvet_sample | ( | ccl_private const ShaderClosure * | sc, |
| float3 | Ng, | ||
| float3 | wi, | ||
| const float2 | rand, | ||
| ccl_private Spectrum * | eval, | ||
| ccl_private float3 * | wo, | ||
| ccl_private float * | pdf ) |
Definition at line 77 of file bsdf_ashikhmin_velvet.h.
References ccl_private, dot(), expf, fabsf, fmaxf, fminf, G, H, VelvetBsdf::invsigma2, LABEL_DIFFUSE, LABEL_NONE, LABEL_REFLECT, make_spectrum, N, normalize(), power(), sample_uniform_hemisphere(), and zero_spectrum.
Referenced by bsdf_sample().
| ccl_device int bsdf_ashikhmin_velvet_setup | ( | ccl_private VelvetBsdf * | bsdf | ) |
Definition at line 23 of file bsdf_ashikhmin_velvet.h.
References CLOSURE_BSDF_ASHIKHMIN_VELVET_ID, fmaxf, SD_BSDF, and SD_BSDF_HAS_EVAL.
Referenced by osl_closure_ashikhmin_velvet_setup(), and svm_node_closure_bsdf().