Blender V4.3
LayoutPanels Struct Reference

#include <BKE_screen.hh>

Public Member Functions

void clear ()
 

Public Attributes

blender::Vector< LayoutPanelHeaderheaders
 
blender::Vector< LayoutPanelBodybodies
 

Detailed Description

"Layout Panels" are panels which are defined as part of the uiLayout. As such they have a specific place in the layout and can not be freely dragged around like top level panels.

This struct gathers information about the layout panels created by layout code. This is then used for e.g. drawing the backdrop of nested panels and to support opening and closing multiple panels with a single mouse gesture.

Definition at line 385 of file BKE_screen.hh.

Member Function Documentation

◆ clear()

void LayoutPanels::clear ( )
inline

Member Data Documentation

◆ bodies

◆ headers


The documentation for this struct was generated from the following file: