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Blender V4.3
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Inherits blender::bke::GeometryFieldInput.
Additional Inherited Members | |
Public Types inherited from blender::fn::FieldInput | |
| enum class | Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown } |
Protected Attributes inherited from blender::fn::FieldInput | |
| const CPPType * | type_ |
| std::string | debug_name_ |
| Category | category_ = Category::Unknown |
Protected Attributes inherited from blender::fn::FieldNode | |
| std::shared_ptr< const FieldInputs > | field_inputs_ |
Definition at line 54 of file node_geo_index_of_nearest.cc.
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inline |
Definition at line 60 of file node_geo_index_of_nearest.cc.
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inlinevirtual |
Calls the callback for every field input that the current field depends on. This is recursive, so if a field input depends on other field inputs, those are taken into account as well.
Reimplemented from blender::fn::FieldNode.
Definition at line 133 of file node_geo_index_of_nearest.cc.
References blender::fn::FieldNode::for_each_field_input_recursive(), and blender::fn::GFieldBase< NodePtr >::node().
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inlinefinalvirtual |
Implements blender::bke::GeometryFieldInput.
Definition at line 67 of file node_geo_index_of_nearest.cc.
References blender::fn::FieldEvaluator::add(), blender::nodes::node_geo_index_of_nearest_cc::build_kdtree(), blender::nodes::node_geo_index_of_nearest_cc::find_neighbors(), blender::VArray< T >::ForContainer(), blender::index_mask::IndexMask::from_groups(), blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::index_of(), blender::threading::parallel_for(), range, blender::Array< T, InlineBufferCapacity, Allocator >::reinitialize(), result, blender::VectorSet< Key, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::size(), and tree.
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 139 of file node_geo_index_of_nearest.cc.
References blender::get_default_hash().
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 144 of file node_geo_index_of_nearest.cc.
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inlinefinalvirtual |
Reimplemented from blender::bke::GeometryFieldInput.
Definition at line 153 of file node_geo_index_of_nearest.cc.
References blender::bke::try_detect_field_domain().