|
Blender V4.3
|
#include "testing/testing.h"#include "vk_data_conversion.hh"#include "vk_device.hh"#include "gpu_vertex_format_private.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
| namespace | blender::gpu::tests |
Functions | |
| blender::gpu::tests::TEST (VulkanDataConversion, clamp_negative_to_zero) | |
| blender::gpu::tests::TEST (VulkanDataConversion, infinity_upper) | |
| blender::gpu::tests::TEST (VulkanDataConversion, vertex_format_i32_as_float) | |
| blender::gpu::tests::TEST (VulkanDataConversion, vertex_format_u32_as_float) | |
| blender::gpu::tests::TEST (VulkanDataConversion, vertex_format_r8g8b8) | |
| blender::gpu::tests::TEST (VulkanDataConversion, vertex_format_multiple_attributes) | |
| blender::gpu::tests::TEST (VulkanDataConversion, texture_rgb16f_as_floats_to_rgba16f) | |
| blender::gpu::tests::TEST (VulkanDataConversion, texture_rgb32f_as_floats_to_rgba32f) | |