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Blender V4.3
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#include <sstream>#include "BKE_customdata.hh"#include "BKE_node.hh"#include "BKE_node_socket_value.hh"#include "BKE_volume_grid.hh"#include "BLI_color.hh"#include "BLI_math_rotation_types.hh"#include "BLI_math_vector_types.hh"#include "FN_field.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
Macros | |
| #define | INSTANTIATE(TYPE) |
| #define | INSTANTIATE_SINGLE_AND_FIELD_AND_GRID(TYPE) |
Functions | |
| template<typename T > | |
| static std::optional< eNodeSocketDatatype > | blender::bke::static_type_to_socket_type () |
| template<typename T > | |
| static bool | blender::bke::static_type_is_base_socket_type (const eNodeSocketDatatype socket_type) |
| std::ostream & | blender::bke::operator<< (std::ostream &stream, const SocketValueVariant &value_variant) |
Variables | |
| template<typename T , typename U > | |
| static constexpr bool | blender::bke::is_single_or_field_or_grid_v |
| #define INSTANTIATE | ( | TYPE | ) |
Definition at line 379 of file node_socket_value.cc.
| #define INSTANTIATE_SINGLE_AND_FIELD_AND_GRID | ( | TYPE | ) |
Definition at line 390 of file node_socket_value.cc.