14 .description(
"The camera used for rendering the scene");
21 params.set_output(
"Active Camera", camera);
Scene * DEG_get_evaluated_scene(const Depsgraph *graph)
Object * DEG_get_evaluated_object(const Depsgraph *depsgraph, Object *object)
#define NOD_REGISTER_NODE(REGISTER_FUNC)
local_group_size(16, 16) .push_constant(Type b
void node_register_type(bNodeType *ntype)
void geo_node_type_base(blender::bke::bNodeType *ntype, int type, const char *name, short nclass)
NodeGeometryExecFunction geometry_node_execute
NodeDeclareFunction declare