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Blender V4.3
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This is the complete list of members for blender::gpu::render_graph::CommandBufferLog, including all inherited members.
| begin_debug_utils_label(const VkDebugUtilsLabelEXT *) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| begin_query(VkQueryPool, uint32_t, VkQueryControlFlags) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| begin_recording() override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| begin_rendering(const VkRenderingInfo *p_rendering_info) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| bind_descriptor_sets(VkPipelineBindPoint pipeline_bind_point, VkPipelineLayout layout, uint32_t first_set, uint32_t descriptor_set_count, const VkDescriptorSet *p_descriptor_sets, uint32_t dynamic_offset_count, const uint32_t *p_dynamic_offsets) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| bind_index_buffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| bind_pipeline(VkPipelineBindPoint pipeline_bind_point, VkPipeline pipeline) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| bind_vertex_buffers(uint32_t first_binding, uint32_t binding_count, const VkBuffer *p_buffers, const VkDeviceSize *p_offsets) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| blit_image(VkImage src_image, VkImageLayout src_image_layout, VkImage dst_image, VkImageLayout dst_image_layout, uint32_t region_count, const VkImageBlit *p_regions, VkFilter filter) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| clear_attachments(uint32_t attachment_count, const VkClearAttachment *p_attachments, uint32_t rect_count, const VkClearRect *p_rects) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| clear_color_image(VkImage image, VkImageLayout image_layout, const VkClearColorValue *p_color, uint32_t range_count, const VkImageSubresourceRange *p_ranges) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| clear_depth_stencil_image(VkImage image, VkImageLayout image_layout, const VkClearDepthStencilValue *p_depth_stencil, uint32_t range_count, const VkImageSubresourceRange *p_ranges) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| CommandBufferLog(Vector< std::string > &log) | blender::gpu::render_graph::CommandBufferLog | inline |
| copy_buffer(VkBuffer src_buffer, VkBuffer dst_buffer, uint32_t region_count, const VkBufferCopy *p_regions) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| copy_buffer_to_image(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout, uint32_t region_count, const VkBufferImageCopy *p_regions) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| copy_image(VkImage src_image, VkImageLayout src_image_layout, VkImage dst_image, VkImageLayout dst_image_layout, uint32_t region_count, const VkImageCopy *p_regions) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| copy_image_to_buffer(VkImage src_image, VkImageLayout src_image_layout, VkBuffer dst_buffer, uint32_t region_count, const VkBufferImageCopy *p_regions) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| dispatch(uint32_t group_count_x, uint32_t group_count_y, uint32_t group_count_z) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| dispatch_indirect(VkBuffer buffer, VkDeviceSize offset) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| draw(uint32_t vertex_count, uint32_t instance_count, uint32_t first_vertex, uint32_t first_instance) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| draw_indexed(uint32_t index_count, uint32_t instance_count, uint32_t first_index, int32_t vertex_offset, uint32_t first_instance) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| draw_indexed_indirect(VkBuffer buffer, VkDeviceSize offset, uint32_t draw_count, uint32_t stride) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| draw_indirect(VkBuffer buffer, VkDeviceSize offset, uint32_t draw_count, uint32_t stride) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| end_debug_utils_label() override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| end_query(VkQueryPool, uint32_t) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| end_recording() override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| end_rendering() override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| fill_buffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, uint32_t data) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| pipeline_barrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, VkDependencyFlags dependency_flags, uint32_t memory_barrier_count, const VkMemoryBarrier *p_memory_barriers, uint32_t buffer_memory_barrier_count, const VkBufferMemoryBarrier *p_buffer_memory_barriers, uint32_t image_memory_barrier_count, const VkImageMemoryBarrier *p_image_memory_barriers) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| push_constants(VkPipelineLayout layout, VkShaderStageFlags stage_flags, uint32_t offset, uint32_t size, const void *p_values) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| reset_query_pool(VkQueryPool, uint32_t, uint32_t) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| submit_with_cpu_synchronization(VkFence) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| update_buffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize data_size, const void *) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| VKCommandBufferInterface() | blender::gpu::render_graph::VKCommandBufferInterface | inline |
| wait_for_cpu_synchronization(VkFence) override | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| ~CommandBufferLog() | blender::gpu::render_graph::CommandBufferLog | inlinevirtual |
| ~VKCommandBufferInterface()=default | blender::gpu::render_graph::VKCommandBufferInterface | virtual |