22 void notify_status(
float progress,
const std::string &title,
const std::string &info)
override;
25 void update_render_result(
int width,
int height,
const char *layer_name);
Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
void set_render_setting(const std::string &key, const pxr::VtValue &val) override
void notify_status(float progress, const std::string &title, const std::string &info) override