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Blender V4.3
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#include "BLI_math_base.h"#include "BLI_math_bits.h"#include "GPU_framebuffer.hh"#include "mtl_context.hh"#include "mtl_framebuffer.hh"#include "mtl_shader_interface_type.hh"#include "mtl_state.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::gpu |
Functions | |
State setting functions | |
| static MTLCompareFunction | blender::gpu::gpu_depth_function_to_metal (eGPUDepthTest depth_func) |
| static MTLCompareFunction | blender::gpu::gpu_stencil_func_to_metal (eGPUStencilTest stencil_func) |
| static void | blender::gpu::mtl_stencil_set_op_separate (MTLContext *context, eGPUFaceCullTest face, MTLStencilOperation stencil_fail, MTLStencilOperation depth_test_fail, MTLStencilOperation depthstencil_pass) |
| static void | blender::gpu::mtl_stencil_set_op (MTLContext *context, MTLStencilOperation stencil_fail, MTLStencilOperation depth_test_fail, MTLStencilOperation depthstencil_pass) |