|
Blender V4.3
|
Simple API to draw debug shapes and log in the viewport. More...
#include "BLI_math_vector_types.hh"#include "BLI_string_ref.hh"#include "BLI_vector.hh"#include "DNA_object_types.h"#include "DRW_gpu_wrapper.hh"Go to the source code of this file.
Classes | |
| class | blender::draw::DebugDraw |
Namespaces | |
| namespace | blender |
| namespace | blender::draw |
Macros | |
| #define | drw_debug_line(...) DRW_debug_get()->draw_line(__VA_ARGS__) |
| #define | drw_debug_polygon(...) DRW_debug_get()->draw_polygon(__VA_ARGS__) |
| #define | drw_debug_bbox(...) DRW_debug_get()->draw_bbox(__VA_ARGS__) |
| #define | drw_debug_sphere(...) DRW_debug_get()->draw_sphere(__VA_ARGS__) |
| #define | drw_debug_point(...) DRW_debug_get()->draw_point(__VA_ARGS__) |
| #define | drw_debug_matrix(...) DRW_debug_get()->draw_matrix(__VA_ARGS__) |
| #define | drw_debug_matrix_as_bbox(...) DRW_debug_get()->draw_matrix_as_bbox(__VA_ARGS__) |
| #define | drw_print(...) DRW_debug_get()->print(__VA_ARGS__) |
| #define | drw_print_hex(...) DRW_debug_get()->print_hex(__VA_ARGS__) |
| #define | drw_print_binary(...) DRW_debug_get()->print_binary(__VA_ARGS__) |
| #define | drw_print_no_endl(...) DRW_debug_get()->print_no_endl(__VA_ARGS__) |
| #define | drw_print_id(v_) DRW_debug_get()->print(#v_, "= ", v_) |
| #define | drw_print_id_no_endl(v_) DRW_debug_get()->print_no_endl(#v_, "= ", v_) |
Functions | |
| blender::draw::DebugDraw * | DRW_debug_get () |
Simple API to draw debug shapes and log in the viewport.
Both CPU and GPU implementation are supported and symmetrical (meaning GPU shader can use it too, see common_debug_print/draw_lib.glsl).
NOTE: CPU logging will overlap GPU logging on screen as it is drawn after.
Definition in file draw_debug.hh.
| #define drw_debug_bbox | ( | ... | ) | DRW_debug_get()->draw_bbox(__VA_ARGS__) |
Definition at line 29 of file draw_debug.hh.
| #define drw_debug_line | ( | ... | ) | DRW_debug_get()->draw_line(__VA_ARGS__) |
Definition at line 27 of file draw_debug.hh.
| #define drw_debug_matrix | ( | ... | ) | DRW_debug_get()->draw_matrix(__VA_ARGS__) |
Definition at line 32 of file draw_debug.hh.
| #define drw_debug_matrix_as_bbox | ( | ... | ) | DRW_debug_get()->draw_matrix_as_bbox(__VA_ARGS__) |
Definition at line 33 of file draw_debug.hh.
Referenced by blender::draw::View::compute_visibility(), and blender::eevee::ShadowTileMap::debug_draw().
| #define drw_debug_point | ( | ... | ) | DRW_debug_get()->draw_point(__VA_ARGS__) |
Definition at line 31 of file draw_debug.hh.
| #define drw_debug_polygon | ( | ... | ) | DRW_debug_get()->draw_polygon(__VA_ARGS__) |
Definition at line 28 of file draw_debug.hh.
| #define drw_debug_sphere | ( | ... | ) | DRW_debug_get()->draw_sphere(__VA_ARGS__) |
Definition at line 30 of file draw_debug.hh.
Referenced by blender::eevee::Light::debug_draw().
| #define drw_print | ( | ... | ) | DRW_debug_get()->print(__VA_ARGS__) |
Definition at line 34 of file draw_debug.hh.
| #define drw_print_binary | ( | ... | ) | DRW_debug_get()->print_binary(__VA_ARGS__) |
Definition at line 36 of file draw_debug.hh.
| #define drw_print_hex | ( | ... | ) | DRW_debug_get()->print_hex(__VA_ARGS__) |
Definition at line 35 of file draw_debug.hh.
| #define drw_print_id | ( | v_ | ) | DRW_debug_get()->print(#v_, "= ", v_) |
Definition at line 40 of file draw_debug.hh.
| #define drw_print_id_no_endl | ( | v_ | ) | DRW_debug_get()->print_no_endl(#v_, "= ", v_) |
Definition at line 41 of file draw_debug.hh.
| #define drw_print_no_endl | ( | ... | ) | DRW_debug_get()->print_no_endl(__VA_ARGS__) |
Definition at line 37 of file draw_debug.hh.
| blender::draw::DebugDraw * DRW_debug_get | ( | ) |
Ease of use function to get the debug module. TODO(fclem): Should be removed once DRWManager is no longer global. IMPORTANT: Can return nullptr if storage buffer is not supported.
Definition at line 601 of file draw_debug.cc.
References DRWManager::debug, and DST.