25#define HEAP_PARENT(i) (((i)-1) >> 1)
55# define OFFSET(i) (i * (uint)sizeof(HeapSimpleNode))
56# define NODE(offset) (*(HeapSimpleNode *)(tree_buf + (offset)))
61# define NODE(i) tree[i]
64#define HEAP_LEFT_OFFSET(i) (((i) << 1) + OFFSET(1))
70 float active_val =
init->value;
71 void *active_ptr =
init->ptr;
76 NODE(i).value = active_val;
98 NODE(i).value =
NODE(smallest).value;
103 NODE(i).value = active_val;
107 NODE(i).ptr = active_ptr;
111#undef HEAP_LEFT_OFFSET
121 if (active_val >=
tree[p].value) {
129 tree[i].value = active_val;
130 tree[i].ptr = active_ptr;
157 for (
uint i = 0; i < heap->
size; i++) {
169 for (
uint i = 0; i < heap->
size; i++) {
189 return (heap->
size == 0);
#define HEAP_LEFT_OFFSET(i)
void BLI_heapsimple_insert(HeapSimple *heap, float value, void *ptr)
static void heapsimple_up(HeapSimple *heap, uint i, float active_val, void *active_ptr)
bool BLI_heapsimple_is_empty(const HeapSimple *heap)
HeapSimple * BLI_heapsimple_new_ex(uint reserve_num)
void BLI_heapsimple_clear(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp)
float BLI_heapsimple_top_value(const HeapSimple *heap)
void * BLI_heapsimple_pop_min(HeapSimple *heap)
static void heapsimple_down(HeapSimple *heap, uint start_i, const HeapSimpleNode *init)
uint BLI_heapsimple_len(const HeapSimple *heap)
HeapSimple * BLI_heapsimple_new(void)
struct HeapSimpleNode HeapSimpleNode
void BLI_heapsimple_free(HeapSimple *heap, HeapSimpleFreeFP ptrfreefp)
A min-heap / priority queue ADT.
void(* HeapSimpleFreeFP)(void *ptr)
Read Guarded memory(de)allocation.
#define MEM_reallocN(vmemh, len)
ATTR_WARN_UNUSED_RESULT const BMLoop * l
void *(* MEM_mallocN)(size_t len, const char *str)
void MEM_freeN(void *vmemh)