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Blender V4.3
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#include <cmath>#include <type_traits>#include "BLI_color.hh"#include "BLI_math_base.hh"#include "BLI_math_matrix_types.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::math |
Functions | |
| template<eAlpha Alpha> | |
| ColorSceneLinear4f< Alpha > | blender::math::interpolate (const ColorSceneLinear4f< Alpha > &a, const ColorSceneLinear4f< Alpha > &b, const float t) |
| template<eAlpha Alpha> | |
| ColorSceneLinearByteEncoded4b< Alpha > | blender::math::interpolate (const ColorSceneLinearByteEncoded4b< Alpha > &a, const ColorSceneLinearByteEncoded4b< Alpha > &b, const float t) |
| float3 | blender::math::whitepoint_from_temp_tint (float temperature, float tint) |
| bool | blender::math::whitepoint_to_temp_tint (const float3 &white, float &temperature, float &tint) |
| float3x3 | blender::math::chromatic_adaption_matrix (const float3 &from_XYZ, const float3 &to_XYZ) |