Blender V4.3
btConvexHullShape.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#if defined(_WIN32) || defined(__i386__)
17#define BT_USE_SSE_IN_API
18#endif
19
20#include "btConvexHullShape.h"
22
25#include "btConvexPolyhedron.h"
27
28btConvexHullShape ::btConvexHullShape(const btScalar* points, int numPoints, int stride) : btPolyhedralConvexAabbCachingShape()
29{
30 m_shapeType = CONVEX_HULL_SHAPE_PROXYTYPE;
31 m_unscaledPoints.resize(numPoints);
32
33 unsigned char* pointsAddress = (unsigned char*)points;
34
35 for (int i = 0; i < numPoints; i++)
36 {
37 btScalar* point = (btScalar*)pointsAddress;
38 m_unscaledPoints[i] = btVector3(point[0], point[1], point[2]);
39 pointsAddress += stride;
40 }
41
43}
44
45void btConvexHullShape::setLocalScaling(const btVector3& scaling)
46{
47 m_localScaling = scaling;
49}
50
51void btConvexHullShape::addPoint(const btVector3& point, bool recalculateLocalAabb)
52{
53 m_unscaledPoints.push_back(point);
56}
57
58btVector3 btConvexHullShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
59{
60 btVector3 supVec(btScalar(0.), btScalar(0.), btScalar(0.));
62
63 // Here we take advantage of dot(a, b*c) = dot(a*b, c). Note: This is true mathematically, but not numerically.
64 if (0 < m_unscaledPoints.size())
65 {
66 btVector3 scaled = vec * m_localScaling;
67 int index = (int)scaled.maxDot(&m_unscaledPoints[0], m_unscaledPoints.size(), maxDot); // FIXME: may violate encapsulation of m_unscaledPoints
68 return m_unscaledPoints[index] * m_localScaling;
69 }
70
71 return supVec;
72}
73
74void btConvexHullShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
75{
76 btScalar newDot;
77 //use 'w' component of supportVerticesOut?
78 {
79 for (int i = 0; i < numVectors; i++)
80 {
81 supportVerticesOut[i][3] = btScalar(-BT_LARGE_FLOAT);
82 }
83 }
84
85 for (int j = 0; j < numVectors; j++)
86 {
87 btVector3 vec = vectors[j] * m_localScaling; // dot(a*b,c) = dot(a,b*c)
88 if (0 < m_unscaledPoints.size())
89 {
90 int i = (int)vec.maxDot(&m_unscaledPoints[0], m_unscaledPoints.size(), newDot);
91 supportVerticesOut[j] = getScaledPoint(i);
92 supportVerticesOut[j][3] = newDot;
93 }
94 else
95 supportVerticesOut[j][3] = -BT_LARGE_FLOAT;
96 }
97}
98
99btVector3 btConvexHullShape::localGetSupportingVertex(const btVector3& vec) const
100{
101 btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
102
103 if (getMargin() != btScalar(0.))
104 {
105 btVector3 vecnorm = vec;
106 if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
107 {
108 vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
109 }
110 vecnorm.normalize();
111 supVertex += getMargin() * vecnorm;
112 }
113 return supVertex;
114}
115
116void btConvexHullShape::optimizeConvexHull()
117{
119 conv.compute(&m_unscaledPoints[0].getX(), sizeof(btVector3), m_unscaledPoints.size(), 0.f, 0.f);
120 int numVerts = conv.vertices.size();
121 m_unscaledPoints.resize(0);
122 for (int i = 0; i < numVerts; i++)
123 {
124 m_unscaledPoints.push_back(conv.vertices[i]);
125 }
126}
127
128//currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection
129//Please note that you can debug-draw btConvexHullShape with the Raytracer Demo
130int btConvexHullShape::getNumVertices() const
131{
132 return m_unscaledPoints.size();
133}
134
135int btConvexHullShape::getNumEdges() const
136{
137 return m_unscaledPoints.size();
138}
139
140void btConvexHullShape::getEdge(int i, btVector3& pa, btVector3& pb) const
141{
142 int index0 = i % m_unscaledPoints.size();
143 int index1 = (i + 1) % m_unscaledPoints.size();
144 pa = getScaledPoint(index0);
145 pb = getScaledPoint(index1);
146}
147
148void btConvexHullShape::getVertex(int i, btVector3& vtx) const
149{
150 vtx = getScaledPoint(i);
151}
152
153int btConvexHullShape::getNumPlanes() const
154{
155 return 0;
156}
157
158void btConvexHullShape::getPlane(btVector3&, btVector3&, int) const
159{
160 btAssert(0);
161}
162
163//not yet
164bool btConvexHullShape::isInside(const btVector3&, btScalar) const
165{
166 btAssert(0);
167 return false;
168}
169
171const char* btConvexHullShape::serialize(void* dataBuffer, btSerializer* serializer) const
172{
173 //int szc = sizeof(btConvexHullShapeData);
174 btConvexHullShapeData* shapeData = (btConvexHullShapeData*)dataBuffer;
175 btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
176
177 int numElem = m_unscaledPoints.size();
178 shapeData->m_numUnscaledPoints = numElem;
179#ifdef BT_USE_DOUBLE_PRECISION
180 shapeData->m_unscaledPointsFloatPtr = 0;
181 shapeData->m_unscaledPointsDoublePtr = numElem ? (btVector3Data*)serializer->getUniquePointer((void*)&m_unscaledPoints[0]) : 0;
182#else
183 shapeData->m_unscaledPointsFloatPtr = numElem ? (btVector3Data*)serializer->getUniquePointer((void*)&m_unscaledPoints[0]) : 0;
184 shapeData->m_unscaledPointsDoublePtr = 0;
185#endif
186
187 if (numElem)
188 {
189 int sz = sizeof(btVector3Data);
190 // int sz2 = sizeof(btVector3DoubleData);
191 // int sz3 = sizeof(btVector3FloatData);
192 btChunk* chunk = serializer->allocate(sz, numElem);
193 btVector3Data* memPtr = (btVector3Data*)chunk->m_oldPtr;
194 for (int i = 0; i < numElem; i++, memPtr++)
195 {
196 m_unscaledPoints[i].serialize(*memPtr);
197 }
198 serializer->finalizeChunk(chunk, btVector3DataName, BT_ARRAY_CODE, (void*)&m_unscaledPoints[0]);
199 }
200
201 // Fill padding with zeros to appease msan.
202 memset(shapeData->m_padding3, 0, sizeof(shapeData->m_padding3));
203
204 return "btConvexHullShapeData";
205}
206
207void btConvexHullShape::project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin, btVector3& witnesPtMax) const
208{
209#if 1
210 minProj = FLT_MAX;
211 maxProj = -FLT_MAX;
212
213 int numVerts = m_unscaledPoints.size();
214 for (int i = 0; i < numVerts; i++)
215 {
216 btVector3 vtx = m_unscaledPoints[i] * m_localScaling;
217 btVector3 pt = trans * vtx;
218 btScalar dp = pt.dot(dir);
219 if (dp < minProj)
220 {
221 minProj = dp;
222 witnesPtMin = pt;
223 }
224 if (dp > maxProj)
225 {
226 maxProj = dp;
227 witnesPtMax = pt;
228 }
229 }
230#else
231 btVector3 localAxis = dir * trans.getBasis();
232 witnesPtMin = trans(localGetSupportingVertex(localAxis));
233 witnesPtMax = trans(localGetSupportingVertex(-localAxis));
234
235 minProj = witnesPtMin.dot(dir);
236 maxProj = witnesPtMax.dot(dir);
237#endif
238
239 if (minProj > maxProj)
240 {
241 btSwap(minProj, maxProj);
242 btSwap(witnesPtMin, witnesPtMax);
243 }
244}
SIMD_FORCE_INLINE btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConvexShape Interface
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
@ CONVEX_HULL_SHAPE_PROXYTYPE
virtual btScalar getMargin() const =0
virtual void recalculateLocalAabb()
btVector3 m_localScaling
SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
btMatrix3x3 scaled(const btVector3 &s) const
Create a scaled copy of the matrix.
SIMD_FORCE_INLINE const btScalar & getX() const
Return the x value.
Definition btQuadWord.h:99
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define BT_LARGE_FLOAT
Definition btScalar.h:316
SIMD_FORCE_INLINE void btSwap(T &a, T &b)
Definition btScalar.h:643
#define SIMD_EPSILON
Definition btScalar.h:543
#define btAssert(x)
Definition btScalar.h:295
#define BT_ARRAY_CODE
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
void recalcLocalAabb()
#define btVector3DataName
Definition btVector3.h:28
btVector3
btVector3 can be used to represent 3D points and vectors. It has an un-used w component to suit 16-by...
Definition btVector3.h:82
SIMD_FORCE_INLINE long maxDot(const btVector3 *array, long array_count, btScalar &dotOut) const
returns index of maximum dot product between this and vectors in array[]
Definition btVector3.h:998
#define btVector3Data
Definition btVector3.h:27
SIMD_FORCE_INLINE int size() const
return the number of elements in the array
void * m_oldPtr
btAlignedObjectArray< btVector3 > vertices
The btPolyhedralConvexAabbCachingShape adds aabb caching to the btPolyhedralConvexShape.
virtual btChunk * allocate(size_t size, int numElements)=0
virtual void * getUniquePointer(void *oldPtr)=0
virtual void finalizeChunk(btChunk *chunk, const char *structType, int chunkCode, void *oldPtr)=0
draw_view push_constant(Type::INT, "radiance_src") .push_constant(Type capture_info_buf storage_buf(1, Qualifier::READ, "ObjectBounds", "bounds_buf[]") .push_constant(Type draw_view int
#define FLT_MAX
Definition stdcycles.h:14
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btVector3DoubleData * m_unscaledPointsDoublePtr
btVector3FloatData * m_unscaledPointsFloatPtr
btConvexInternalShapeData m_convexInternalShapeData