26 color *= 1.0f / 2.52f;
const KernelGlobalsCPU *ccl_restrict KernelGlobals
#define ccl_device_noinline
#define CCL_NAMESPACE_END
ccl_device_inline void stack_store_float3(ccl_private float *stack, uint a, float3 f)
ccl_device_inline float stack_load_float(ccl_private float *stack, uint a)
ccl_device float3 svm_math_wavelength_color_xyz(float lambda_nm)
color xyz_to_rgb(float x, float y, float z)
CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_wavelength(KernelGlobals kg, ccl_private ShaderData *sd, ccl_private float *stack, uint wavelength, uint color_out)