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Blender V4.3
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Public Member Functions | |
| BuildGraphParams (lf::Graph &lf_graph) | |
Public Attributes | |
| lf::Graph & | lf_graph |
| MultiValueMap< const bNodeSocket *, lf::InputSocket * > | lf_inputs_by_bsocket |
| Map< const bNodeSocket *, lf::OutputSocket * > | lf_output_by_bsocket |
| Map< const bNodeSocket *, lf::OutputSocket * > | usage_by_bsocket |
| Map< const bNodeSocket *, lf::InputSocket * > | lf_attribute_set_input_by_output_geometry_bsocket |
| Map< const bNodeLink *, lf::InputSocket * > | lf_input_by_multi_input_link |
| Map< const bNodeLink *, lf::InputSocket * > | lf_input_by_border_link |
| Set< lf::InputSocket * > | socket_usage_inputs |
| MultiValueMap< int, lf::InputSocket * > | lf_attribute_set_input_by_field_source_index |
| MultiValueMap< int, lf::InputSocket * > | lf_attribute_set_input_by_caller_propagation_index |
| Map< Vector< lf::OutputSocket * >, lf::OutputSocket * > | socket_usages_combination_cache |
Definition at line 1512 of file geometry_nodes_lazy_function.cc.
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inline |
Definition at line 1553 of file geometry_nodes_lazy_function.cc.
| MultiValueMap<int, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_attribute_set_input_by_caller_propagation_index |
Definition at line 1548 of file geometry_nodes_lazy_function.cc.
| MultiValueMap<int, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_attribute_set_input_by_field_source_index |
Collect input sockets that anonymous attribute sets based on fields or group inputs have to be linked to later.
Definition at line 1547 of file geometry_nodes_lazy_function.cc.
| Map<const bNodeSocket *, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_attribute_set_input_by_output_geometry_bsocket |
Nodes that propagate anonymous attributes have to know which of those attributes to propagate. For that they have an attribute set input for each geometry output.
Definition at line 1527 of file geometry_nodes_lazy_function.cc.
| lf::Graph& blender::nodes::BuildGraphParams::lf_graph |
Lazy-function graph that nodes and links should be inserted into.
Definition at line 1514 of file geometry_nodes_lazy_function.cc.
| Map<const bNodeLink *, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_input_by_border_link |
This is similar to lf_inputs_by_bsocket but contains more relevant information when border links are linked to multi-input sockets.
Definition at line 1536 of file geometry_nodes_lazy_function.cc.
| Map<const bNodeLink *, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_input_by_multi_input_link |
Multi-input sockets are split into separate sockets, once for each incoming link.
Definition at line 1531 of file geometry_nodes_lazy_function.cc.
| MultiValueMap<const bNodeSocket *, lf::InputSocket *> blender::nodes::BuildGraphParams::lf_inputs_by_bsocket |
Map bNodeSocket to newly generated sockets. Those maps are later used to insert links.
Definition at line 1516 of file geometry_nodes_lazy_function.cc.
| Map<const bNodeSocket *, lf::OutputSocket *> blender::nodes::BuildGraphParams::lf_output_by_bsocket |
Definition at line 1517 of file geometry_nodes_lazy_function.cc.
| Set<lf::InputSocket *> blender::nodes::BuildGraphParams::socket_usage_inputs |
Keeps track of all boolean inputs that indicate whether a socket is used. Links to those sockets may be replaced with a constant-true if necessary to break dependency cycles in #fix_link_cycles.
Definition at line 1542 of file geometry_nodes_lazy_function.cc.
| Map<Vector<lf::OutputSocket *>, lf::OutputSocket *> blender::nodes::BuildGraphParams::socket_usages_combination_cache |
Cache to avoid building the same socket combinations multiple times.
Definition at line 1551 of file geometry_nodes_lazy_function.cc.
| Map<const bNodeSocket *, lf::OutputSocket *> blender::nodes::BuildGraphParams::usage_by_bsocket |
Maps sockets to corresponding generated boolean sockets that indicate whether the socket is used or not.
Definition at line 1522 of file geometry_nodes_lazy_function.cc.