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Blender V4.3
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| static void | node_declare (NodeDeclarationBuilder &b) |
| static void | node_layout (uiLayout *layout, bContext *, PointerRNA *ptr) |
| static void | fn_node_random_value_init (bNodeTree *, bNode *node) |
| static void | fn_node_random_value_update (bNodeTree *ntree, bNode *node) |
| static std::optional< eCustomDataType > | node_type_from_other_socket (const bNodeSocket &socket) |
| static void | node_gather_link_search_ops (GatherLinkSearchOpParams ¶ms) |
| static void | node_build_multi_function (NodeMultiFunctionBuilder &builder) |
| static void | node_register () |
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Definition at line 52 of file node_fn_random_value.cc.
References CD_PROP_FLOAT, and data.
Referenced by node_register().
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Definition at line 59 of file node_fn_random_value.cc.
References CD_PROP_BOOL, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_INT32, NodeRandomValue::data_type, bNodeSocket::next, and blender::bke::node_set_socket_availability().
Referenced by node_register().
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Definition at line 140 of file node_fn_random_value.cc.
References BLI_assert_unreachable, CD_PROP_BOOL, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_INT32, NodeRandomValue::data_type, floor(), blender::noise::hash_to_float(), blender::nodes::NodeMultiFunctionBuilder::node(), seed, blender::nodes::NodeMultiFunctionBuilder::set_matching_fn(), and z().
Referenced by node_register().
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Definition at line 19 of file node_fn_random_value.cc.
References b, CD_PROP_BOOL, blender::nodes::decl::Float::default_value, blender::nodes::implicit_field_inputs::id_or_index(), min, and PROP_FACTOR.
Referenced by node_register().
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Definition at line 109 of file node_fn_random_value.cc.
References CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_INT32, ELEM, IFACE_, blender::nodes::NodeDeclaration::inputs, node_type_from_other_socket(), params, blender::nodes::search_link_ops_for_declarations(), and SOCK_IN.
Referenced by node_register().
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Definition at line 47 of file node_fn_random_value.cc.
References ptr, UI_ITEM_NONE, and uiItemR().
Referenced by node_register().
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Definition at line 200 of file node_fn_random_value.cc.
References blender::bke::bNodeType::build_multi_function, blender::bke::bNodeType::declare, blender::bke::bNodeType::draw_buttons, fn_node_random_value_init(), fn_node_random_value_update(), fn_node_type_base(), blender::bke::bNodeType::gather_link_search_ops, blender::bke::bNodeType::initfunc, node_build_multi_function(), NODE_CLASS_CONVERTER, node_copy_standard_storage(), node_declare(), node_free_standard_storage(), node_gather_link_search_ops(), node_layout(), blender::bke::node_register_type(), blender::bke::node_type_storage(), and blender::bke::bNodeType::updatefunc.
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Definition at line 91 of file node_fn_random_value.cc.
References CD_PROP_BOOL, CD_PROP_FLOAT, CD_PROP_FLOAT3, CD_PROP_INT32, SOCK_BOOLEAN, SOCK_FLOAT, SOCK_INT, SOCK_RGBA, SOCK_ROTATION, SOCK_VECTOR, and bNodeSocket::type.
Referenced by node_gather_link_search_ops().