Blender V4.3
blender::nodes::node_shader_subsurface_scattering_cc Namespace Reference

Functions

static void node_declare (NodeDeclarationBuilder &b)
 
static void node_shader_buts_subsurface (uiLayout *layout, bContext *, PointerRNA *ptr)
 
static void node_shader_init_subsurface_scattering (bNodeTree *, bNode *node)
 
static int node_shader_gpu_subsurface_scattering (GPUMaterial *mat, bNode *node, bNodeExecData *, GPUNodeStack *in, GPUNodeStack *out)
 
static void node_shader_update_subsurface_scattering (bNodeTree *ntree, bNode *node)
 

Function Documentation

◆ node_declare()

static void blender::nodes::node_shader_subsurface_scattering_cc::node_declare ( NodeDeclarationBuilder & b)
static

◆ node_shader_buts_subsurface()

static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_buts_subsurface ( uiLayout * layout,
bContext * ,
PointerRNA * ptr )
static

Definition at line 37 of file node_shader_subsurface_scattering.cc.

References ptr, UI_ITEM_R_SPLIT_EMPTY_NAME, and uiItemR().

◆ node_shader_gpu_subsurface_scattering()

static int blender::nodes::node_shader_subsurface_scattering_cc::node_shader_gpu_subsurface_scattering ( GPUMaterial * mat,
bNode * node,
bNodeExecData * ,
GPUNodeStack * in,
GPUNodeStack * out )
static

◆ node_shader_init_subsurface_scattering()

static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_init_subsurface_scattering ( bNodeTree * ,
bNode * node )
static

Definition at line 42 of file node_shader_subsurface_scattering.cc.

References SHD_SUBSURFACE_RANDOM_WALK.

◆ node_shader_update_subsurface_scattering()

static void blender::nodes::node_shader_subsurface_scattering_cc::node_shader_update_subsurface_scattering ( bNodeTree * ntree,
bNode * node )
static