Blender V4.3
gpu_context_private.hh File Reference
#include "MEM_guardedalloc.h"
#include "GPU_context.hh"
#include "gpu_debug_private.hh"
#include "gpu_framebuffer_private.hh"
#include "gpu_immediate_private.hh"
#include "gpu_shader_private.hh"
#include "gpu_state_private.hh"
#include <pthread.h>

Go to the source code of this file.

Classes

class  blender::gpu::Context
 

Namespaces

namespace  blender
 
namespace  blender::gpu
 

Functions

static GPUContextblender::gpu::wrap (Context *ctx)
 
static Contextblender::gpu::unwrap (GPUContext *ctx)
 
static const Contextblender::gpu::unwrap (const GPUContext *ctx)
 

Detailed Description

This interface allow GPU to manage GL objects for multiple context and threads.

Definition in file gpu_context_private.hh.