Blender V4.3
SVMCompiler::CompilerState Struct Reference

#include <svm.h>

Public Member Functions

 CompilerState (ShaderGraph *graph)
 

Public Attributes

ShaderNodeSet nodes_done
 
ShaderNodeSet closure_done
 
ShaderNodeSet aov_nodes
 
vector< bool > nodes_done_flag
 
uint node_feature_mask
 

Detailed Description

Definition at line 167 of file scene/svm.h.

Constructor & Destructor Documentation

◆ CompilerState()

SVMCompiler::CompilerState::CompilerState ( ShaderGraph * graph)
explicit

Definition at line 987 of file svm.cpp.

References max.

Member Data Documentation

◆ aov_nodes

ShaderNodeSet SVMCompiler::CompilerState::aov_nodes

Definition at line 179 of file scene/svm.h.

◆ closure_done

ShaderNodeSet SVMCompiler::CompilerState::closure_done

Definition at line 176 of file scene/svm.h.

◆ node_feature_mask

uint SVMCompiler::CompilerState::node_feature_mask

Definition at line 193 of file scene/svm.h.

◆ nodes_done

ShaderNodeSet SVMCompiler::CompilerState::nodes_done

Definition at line 173 of file scene/svm.h.

◆ nodes_done_flag

vector<bool> SVMCompiler::CompilerState::nodes_done_flag

Definition at line 190 of file scene/svm.h.


The documentation for this struct was generated from the following files: