Blender V4.3
UV_ClipboardBuffer Class Reference

Public Member Functions

 ~UV_ClipboardBuffer ()
 
void append (UvElementMap *element_map, const int cd_loop_uv_offset)
 
bool find_isomorphism (UvElementMap *dest_element_map, int island_index, int cd_loop_uv_offset, blender::Vector< int > &r_label, bool *r_search_abandoned)
 
void write_uvs (UvElementMap *element_map, int island_index, const int cd_loop_uv_offset, const blender::Vector< int > &label)
 

Detailed Description

Definition at line 42 of file uvedit_clipboard.cc.

Constructor & Destructor Documentation

◆ ~UV_ClipboardBuffer()

UV_ClipboardBuffer::~UV_ClipboardBuffer ( )

Member Function Documentation

◆ append()

◆ find_isomorphism()

bool UV_ClipboardBuffer::find_isomorphism ( UvElementMap * dest_element_map,
int island_index,
int cd_loop_uv_offset,
blender::Vector< int > & r_label,
bool * r_search_abandoned )

◆ write_uvs()

void UV_ClipboardBuffer::write_uvs ( UvElementMap * element_map,
int island_index,
const int cd_loop_uv_offset,
const blender::Vector< int > & label )

The documentation for this class was generated from the following file: