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Blender V4.3
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#include "BLI_math_base.hh"#include "BLI_math_vector.hh"#include "COM_context.hh"#include "COM_result.hh"#include "COM_algorithm_deriche_gaussian_blur.hh"#include "COM_algorithm_recursive_gaussian_blur.hh"#include "COM_algorithm_symmetric_separable_blur.hh"#include "COM_algorithm_van_vliet_gaussian_blur.hh"Go to the source code of this file.
Namespaces | |
| namespace | blender |
| namespace | blender::realtime_compositor |
Functions | |
| static float2 | blender::realtime_compositor::compute_sigma_from_radius (float2 radius) |
| void | blender::realtime_compositor::recursive_gaussian_blur (Context &context, Result &input, Result &output, float2 radius) |