100 int ,
int ,
float ,
int ,
float[4] )
CustomData interface, see also DNA_customdata_types.h.
General operations, lookup, etc. for materials.
A BVH for high poly meshes.
#define BLI_assert_unreachable()
Contains defines and structs used throughout the imbuf module.
void UI_GetThemeColorBlendShade4fv(int, int, float, int, float[4])
void BKE_paint_face_set_overlay_color_get(const int, const int, uchar[4])
struct ImBuf * IMB_ibImageFromMemory(const unsigned char *, size_t, int, char[IM_MAX_SPACE], const char *)
void UI_GetThemeColorShade4fv(int, int, float[4])
int CustomData_get_render_layer_index(const struct CustomData *, eCustomDataType)
void BKE_material_defaults_free_gpu()
bool BKE_appdir_folder_caches(char *, size_t)
struct ImBuf * IMB_allocImBuf(unsigned int, unsigned int, unsigned char, unsigned int)
bool CustomData_has_layer(const struct CustomData *, eCustomDataType)
bool IMB_saveiff(struct ImBuf *, const char *, int)
int CustomData_get_active_layer_index(const struct CustomData *, eCustomDataType)
void UI_GetThemeColor4fv(int, float[4])
void UI_GetThemeColorShadeAlpha4ubv(int, int, int, uchar[4])
void UI_GetThemeColor3fv(int, float[3])
void UI_GetThemeColorShadeAlpha4fv(int, int, int, float[4])
struct ImBuf * IMB_allocFromBuffer(const uint8_t *, const float *, unsigned int, unsigned int, unsigned int)
int CustomData_get_offset(const struct CustomData *, eCustomDataType)
void IMB_freeImBuf(ImBuf *)
void UI_GetThemeColorBlend3ubv(int, int, float, uchar[3])
void node_tree_free_local_tree(bNodeTree *ntree)
bNodeTree * node_tree_localize(bNodeTree *ntree, ID *new_owner_id)
void * DRW_deferred_shader_remove
void * ntreeGPUMaterialNodes