31 char r_filepath[1024]);
39 const char *object_path);
bool BKE_cache_file_uses_render_procedural(const CacheFile *cache_file, Scene *scene)
bool BKE_cachefile_filepath_get(const Main *bmain, const Depsgraph *depsgraph, const CacheFile *cache_file, char r_filepath[1024])
void BKE_cachefile_reader_free(CacheFile *cache_file, CacheReader **reader)
double BKE_cachefile_time_offset(const CacheFile *cache_file, double time, double fps)
void BKE_cachefiles_init()
void BKE_cachefile_remove_layer(CacheFile *cache_file, CacheFileLayer *layer)
CacheFileLayer * BKE_cachefile_get_active_layer(CacheFile *cache_file)
CacheFileLayer * BKE_cachefile_add_layer(CacheFile *cache_file, const char filepath[1024])
void * BKE_cachefile_add(Main *bmain, const char *name)
void BKE_cachefiles_exit()
void BKE_cachefile_reload(Depsgraph *depsgraph, CacheFile *cache_file)
void BKE_cachefile_eval(Main *bmain, Depsgraph *depsgraph, CacheFile *cache_file)
void BKE_cachefile_reader_open(CacheFile *cache_file, CacheReader **reader, Object *object, const char *object_path)
const Depsgraph * depsgraph