Blender V4.3
blender::gpu::DebugScope::ScopedCapture Struct Reference

#include <GPU_debug.hh>

Public Member Functions

 ScopedCapture (void *scope)
 
 ~ScopedCapture ()
 

Public Attributes

void * scope
 

Detailed Description

Definition at line 136 of file GPU_debug.hh.

Constructor & Destructor Documentation

◆ ScopedCapture()

blender::gpu::DebugScope::ScopedCapture::ScopedCapture ( void * scope)
inline

Definition at line 139 of file GPU_debug.hh.

References GPU_debug_capture_scope_begin(), and scope.

◆ ~ScopedCapture()

blender::gpu::DebugScope::ScopedCapture::~ScopedCapture ( )
inline

Definition at line 143 of file GPU_debug.hh.

References GPU_debug_capture_scope_end(), and scope.

Member Data Documentation

◆ scope

void* blender::gpu::DebugScope::ScopedCapture::scope

Definition at line 137 of file GPU_debug.hh.

Referenced by ScopedCapture(), and ~ScopedCapture().


The documentation for this struct was generated from the following file: