PyTypeObject StrokeTextureStepShader_Type
PyDoc_STRVAR(StrokeTextureStepShader___doc__, "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureStepShader`\n" "\n" "[Texture shader]\n" "\n" ".. method:: __init__(step)\n" "\n" " Builds a StrokeTextureStepShader object.\n" "\n" " :arg step: The spacing along the stroke.\n" " :type step: float\n" "\n" ".. method:: shade(stroke)\n" "\n" " Assigns a spacing factor to the texture coordinates of the Stroke.\n" "\n" " :arg stroke: A Stroke object.\n" " :type stroke: :class:`freestyle.types.Stroke`\n")
static int StrokeTextureStepShader___init__(BPy_StrokeTextureStepShader *self, PyObject *args, PyObject *kwds)