|
Blender V4.3
|
Class to build silhouette edges from a Winged-Edge structure. More...
#include <vector>#include "GridDensityProvider.h"#include "Silhouette.h"#include "SilhouetteGeomEngine.h"#include "ViewEdgeXBuilder.h"#include "ViewMap.h"#include "../geometry/Geom.h"#include "../geometry/GeomUtils.h"#include "../geometry/Grid.h"#include "../geometry/SweepLine.h"#include "../scene_graph/NodeGroup.h"#include "../scene_graph/TriangleRep.h"#include "../system/FreestyleConfig.h"#include "../system/ProgressBar.h"#include "../system/RenderMonitor.h"#include "../system/TimeUtils.h"#include "../winged_edge/WEdge.h"#include "../winged_edge/WXEdge.h"Go to the source code of this file.
Classes | |
| class | Freestyle::ViewMapBuilder |
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |
Class to build silhouette edges from a Winged-Edge structure.
Definition in file ViewMapBuilder.h.