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Blender V4.3
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Public Attributes | |
| DRWInstanceData * | next |
| bool | used |
| size_t | data_size |
| BLI_mempool * | mempool |
DRW Instance Data Manager This is a special memory manager that keeps memory blocks ready to send as VBO data in one continuous allocation. This way we avoid feeding #gpu::Batch each instance data one by one and unnecessary memcpy. Since we lose which memory block was used each DRWShadingGroup we need to redistribute them in the same order/size to avoid to realloc each frame. This is why #DRWInstanceDatas are sorted in a list for each different data size.
Definition at line 39 of file draw_instance_data.cc.
| size_t DRWInstanceData::data_size |
Definition at line 42 of file draw_instance_data.cc.
Referenced by drw_instance_data_create().
| BLI_mempool* DRWInstanceData::mempool |
Definition at line 43 of file draw_instance_data.cc.
Referenced by drw_instance_data_create(), DRW_instance_data_free(), DRW_instance_data_list_resize(), and DRW_instance_data_next().
| DRWInstanceData* DRWInstanceData::next |
Definition at line 40 of file draw_instance_data.cc.
Referenced by drw_instance_data_create(), DRW_instance_data_list_free(), DRW_instance_data_list_free_unused(), DRW_instance_data_list_reset(), DRW_instance_data_list_resize(), and DRW_instance_data_request().
| bool DRWInstanceData::used |
Definition at line 41 of file draw_instance_data.cc.
Referenced by drw_instance_data_create(), DRW_instance_data_list_free_unused(), DRW_instance_data_list_reset(), and DRW_instance_data_request().