|
Blender V4.3
|
Public Attributes | |
| HeapSimple * | heap |
| const float * | center |
| float | center_proj [3] |
| float | radius_squared |
| float | limit_len_squared |
| float | limit_len |
| bool(* | edge_queue_tri_in_range )(const EdgeQueue *q, BMFace *f) |
| const float * | view_normal |
| uint | use_view_normal: 1 |
Definition at line 679 of file pbvh_bmesh.cc.
| const float* blender::bke::pbvh::EdgeQueue::center |
Definition at line 681 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::edge_queue_tri_in_sphere(), blender::bke::pbvh::long_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_create().
| float blender::bke::pbvh::EdgeQueue::center_proj[3] |
Definition at line 682 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::edge_queue_tri_in_circle(), blender::bke::pbvh::long_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_create().
Definition at line 689 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::long_edge_queue_face_add(), blender::bke::pbvh::short_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_face_add().
| HeapSimple* blender::bke::pbvh::EdgeQueue::heap |
Definition at line 680 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::bmesh_update_topology(), blender::bke::pbvh::edge_queue_insert(), blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::pbvh_bmesh_collapse_short_edges(), blender::bke::pbvh::pbvh_bmesh_subdivide_long_edges(), and blender::bke::pbvh::short_edge_queue_create().
| float blender::bke::pbvh::EdgeQueue::limit_len |
Definition at line 686 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::long_edge_queue_face_add(), and blender::bke::pbvh::short_edge_queue_create().
| float blender::bke::pbvh::EdgeQueue::limit_len_squared |
Definition at line 684 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::long_edge_queue_edge_add(), blender::bke::pbvh::long_edge_queue_face_add(), blender::bke::pbvh::pbvh_bmesh_subdivide_long_edges(), and blender::bke::pbvh::short_edge_queue_create().
| float blender::bke::pbvh::EdgeQueue::radius_squared |
Definition at line 683 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::edge_queue_tri_in_circle(), blender::bke::pbvh::edge_queue_tri_in_sphere(), blender::bke::pbvh::long_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_create().
| uint blender::bke::pbvh::EdgeQueue::use_view_normal |
Definition at line 693 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::long_edge_queue_edge_add_recursive(), blender::bke::pbvh::long_edge_queue_face_add(), blender::bke::pbvh::short_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_face_add().
| const float* blender::bke::pbvh::EdgeQueue::view_normal |
Definition at line 691 of file pbvh_bmesh.cc.
Referenced by blender::bke::pbvh::edge_queue_tri_in_circle(), blender::bke::pbvh::long_edge_queue_create(), blender::bke::pbvh::long_edge_queue_edge_add_recursive(), blender::bke::pbvh::long_edge_queue_face_add(), blender::bke::pbvh::short_edge_queue_create(), and blender::bke::pbvh::short_edge_queue_face_add().