Blender V4.3
BLI_math_color_test.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: Apache-2.0 */
4
5#include "testing/testing.h"
6
7#include "BLI_math_color.h"
8
9TEST(math_color, RGBToHSVRoundtrip)
10{
11 const float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
12 float hsv[3], rgb[3];
13 rgb_to_hsv_v(orig_rgb, hsv);
14 hsv_to_rgb_v(hsv, rgb);
15 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-5);
16}
17
18TEST(math_color, RGBToHSLRoundtrip)
19{
20 const float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
21 float hsl[3], rgb[3];
22 rgb_to_hsl_v(orig_rgb, hsl);
23 hsl_to_rgb_v(hsl, rgb);
24 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-5);
25}
26
27TEST(math_color, RGBToYUVRoundtrip)
28{
29 const float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
30 float yuv[3], rgb[3];
31 rgb_to_yuv(orig_rgb[0], orig_rgb[1], orig_rgb[2], &yuv[0], &yuv[1], &yuv[2], BLI_YUV_ITU_BT709);
32 yuv_to_rgb(yuv[0], yuv[1], yuv[2], &rgb[0], &rgb[1], &rgb[2], BLI_YUV_ITU_BT709);
33 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-4);
34}
35
36TEST(math_color, RGBToYCCRoundtrip)
37{
38 const float orig_rgb[3] = {0.1f, 0.2f, 0.3f};
39 float ycc[3], rgb[3];
40
41 rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_ITU_BT601);
42 ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_ITU_BT601);
43 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
44
45 rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_ITU_BT709);
46 ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_ITU_BT709);
47 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
48
49 rgb_to_ycc(orig_rgb[0], orig_rgb[1], orig_rgb[2], &ycc[0], &ycc[1], &ycc[2], BLI_YCC_JFIF_0_255);
50 ycc_to_rgb(ycc[0], ycc[1], ycc[2], &rgb[0], &rgb[1], &rgb[2], BLI_YCC_JFIF_0_255);
51 EXPECT_V3_NEAR(orig_rgb, rgb, 1e-3);
52}
53
54TEST(math_color, LinearRGBTosRGBNearZero)
55{
56 float linear_color = 0.002f;
57 float srgb_color = linearrgb_to_srgb(linear_color);
58 EXPECT_NEAR(0.02584f, srgb_color, 1e-5);
59}
60
61TEST(math_color, LinearRGBTosRGB)
62{
63 float linear_color = 0.75f;
64 float srgb_color = linearrgb_to_srgb(linear_color);
65 EXPECT_NEAR(0.880824f, srgb_color, 1e-5);
66}
67
68TEST(math_color, LinearRGBTosRGBRoundtrip)
69{
70 const int N = 50;
71 int i;
72 for (i = 0; i < N; ++i) {
73 float orig_linear_color = float(i) / N;
74 float srgb_color = linearrgb_to_srgb(orig_linear_color);
75 float linear_color = srgb_to_linearrgb(srgb_color);
76 EXPECT_NEAR(orig_linear_color, linear_color, 1e-5);
77 }
78}
79
81{
82 float srgb_color[3];
83 {
84 const float kTolerance = 1.0e-8f;
85 const float linear_color[3] = {0.0023f, 0.0024f, 0.0025f};
86 linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
87 EXPECT_NEAR(0.029716f, srgb_color[0], kTolerance);
88 EXPECT_NEAR(0.031008f, srgb_color[1], kTolerance);
89 EXPECT_NEAR(0.032300f, srgb_color[2], kTolerance);
90 }
91
92 {
93 const float kTolerance = 5.0e-7f;
94 const float linear_color[3] = {0.71f, 0.75f, 0.78f};
95 linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
96 EXPECT_NEAR(0.859662f, srgb_color[0], kTolerance);
97 EXPECT_NEAR(0.880790f, srgb_color[1], kTolerance);
98 EXPECT_NEAR(0.896209f, srgb_color[2], kTolerance);
99 }
100
101 {
102 /* Not a common, but possible case: values beyond 1.0 range. */
103 const float kTolerance = 1.3e-7f;
104 const float linear_color[3] = {1.5f, 2.8f, 5.6f};
105 linearrgb_to_srgb_v3_v3(srgb_color, linear_color);
106 EXPECT_NEAR(1.1942182f, srgb_color[0], kTolerance);
107 EXPECT_NEAR(1.5654286f, srgb_color[1], kTolerance);
108 EXPECT_NEAR(2.1076257f, srgb_color[2], kTolerance);
109 }
110}
111
113{
114 const float kTolerance = 1.0e-12f;
115 float linear_color[3];
116 {
117 const float srgb_color[3] = {0.0023f, 0.0024f, 0.0025f};
118 srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
119 EXPECT_NEAR(0.00017801858f, linear_color[0], kTolerance);
120 EXPECT_NEAR(0.00018575852f, linear_color[1], kTolerance);
121 EXPECT_NEAR(0.00019349845f, linear_color[2], kTolerance);
122 }
123
124 {
125 const float srgb_color[3] = {0.71f, 0.72f, 0.73f};
126 srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
127 EXPECT_NEAR(0.46236148477f, linear_color[0], kTolerance);
128 EXPECT_NEAR(0.47699990869f, linear_color[1], kTolerance);
129 EXPECT_NEAR(0.49190518260f, linear_color[2], kTolerance);
130 }
131
132 {
133 /* Not a common, but possible case: values beyond 1.0 range. */
134 const float srgb_color[3] = {1.1f, 2.5f, 5.6f};
135 srgb_to_linearrgb_v3_v3(linear_color, srgb_color);
136 EXPECT_NEAR(1.24277031422f, linear_color[0], kTolerance);
137 EXPECT_NEAR(8.35472869873f, linear_color[1], kTolerance);
138 EXPECT_NEAR(56.2383270264f, linear_color[2], kTolerance);
139 }
140}
void hsv_to_rgb_v(const float hsv[3], float r_rgb[3])
Definition math_color.cc:57
void rgb_to_hsv_v(const float rgb[3], float r_hsv[3])
#define BLI_YUV_ITU_BT709
#define BLI_YCC_JFIF_0_255
void linearrgb_to_srgb_v3_v3(float srgb[3], const float linear[3])
void hsl_to_rgb_v(const float hsl[3], float r_rgb[3])
Definition math_color.cc:62
void ycc_to_rgb(float y, float cb, float cr, float *r_r, float *r_g, float *r_b, int colorspace)
#define BLI_YCC_ITU_BT601
void rgb_to_ycc(float r, float g, float b, float *r_y, float *r_cb, float *r_cr, int colorspace)
void rgb_to_yuv(float r, float g, float b, float *r_y, float *r_u, float *r_v, int colorspace)
Definition math_color.cc:67
float srgb_to_linearrgb(float c)
void srgb_to_linearrgb_v3_v3(float linear[3], const float srgb[3])
float linearrgb_to_srgb(float c)
void yuv_to_rgb(float y, float u, float v, float *r_r, float *r_g, float *r_b, int colorspace)
Definition math_color.cc:91
void rgb_to_hsl_v(const float rgb[3], float r_hsl[3])
#define BLI_YCC_ITU_BT709
TEST(math_color, RGBToHSVRoundtrip)
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
draw_view in_light_buf[] float
#define N