Blender V4.3
btPersistentManifold.cpp
Go to the documentation of this file.
1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
19
20#ifdef BT_USE_DOUBLE_PRECISION
21#define btCollisionObjectData btCollisionObjectDoubleData
22#else
23#define btCollisionObjectData btCollisionObjectFloatData
24#endif
25
34
35btPersistentManifold::btPersistentManifold()
37 m_body0(0),
38 m_body1(0),
42 m_index1a(0)
43{
44}
45
46#ifdef DEBUG_PERSISTENCY
47#include <stdio.h>
48void btPersistentManifold::DebugPersistency()
49{
50 int i;
51 printf("DebugPersistency : numPoints %d\n", m_cachedPoints);
52 for (i = 0; i < m_cachedPoints; i++)
53 {
54 printf("m_pointCache[%d].m_userPersistentData = %x\n", i, m_pointCache[i].m_userPersistentData);
55 }
56}
57#endif //DEBUG_PERSISTENCY
58
59void btPersistentManifold::clearUserCache(btManifoldPoint& pt)
60{
61 void* oldPtr = pt.m_userPersistentData;
62 if (oldPtr)
63 {
64#ifdef DEBUG_PERSISTENCY
65 int i;
66 int occurance = 0;
67 for (i = 0; i < m_cachedPoints; i++)
68 {
69 if (m_pointCache[i].m_userPersistentData == oldPtr)
70 {
71 occurance++;
72 if (occurance > 1)
73 printf("error in clearUserCache\n");
74 }
75 }
76 btAssert(occurance <= 0);
77#endif //DEBUG_PERSISTENCY
78
80 {
81 (*gContactDestroyedCallback)(pt.m_userPersistentData);
83 }
84
85#ifdef DEBUG_PERSISTENCY
86 DebugPersistency();
87#endif
88 }
89}
90
91static inline btScalar calcArea4Points(const btVector3& p0, const btVector3& p1, const btVector3& p2, const btVector3& p3)
92{
93 // It calculates possible 3 area constructed from random 4 points and returns the biggest one.
94
95 btVector3 a[3], b[3];
96 a[0] = p0 - p1;
97 a[1] = p0 - p2;
98 a[2] = p0 - p3;
99 b[0] = p2 - p3;
100 b[1] = p1 - p3;
101 b[2] = p1 - p2;
102
103 //todo: Following 3 cross production can be easily optimized by SIMD.
104 btVector3 tmp0 = a[0].cross(b[0]);
105 btVector3 tmp1 = a[1].cross(b[1]);
106 btVector3 tmp2 = a[2].cross(b[2]);
107
108 return btMax(btMax(tmp0.length2(), tmp1.length2()), tmp2.length2());
109}
110
111int btPersistentManifold::sortCachedPoints(const btManifoldPoint& pt)
112{
113 //calculate 4 possible cases areas, and take biggest area
114 //also need to keep 'deepest'
115
116 int maxPenetrationIndex = -1;
117#define KEEP_DEEPEST_POINT 1
118#ifdef KEEP_DEEPEST_POINT
119 btScalar maxPenetration = pt.getDistance();
120 for (int i = 0; i < 4; i++)
121 {
122 if (m_pointCache[i].getDistance() < maxPenetration)
123 {
124 maxPenetrationIndex = i;
125 maxPenetration = m_pointCache[i].getDistance();
126 }
127 }
128#endif //KEEP_DEEPEST_POINT
129
130 btScalar res0(btScalar(0.)), res1(btScalar(0.)), res2(btScalar(0.)), res3(btScalar(0.));
131
133 {
134 if (maxPenetrationIndex != 0)
135 {
136 btVector3 a0 = pt.m_localPointA - m_pointCache[1].m_localPointA;
137 btVector3 b0 = m_pointCache[3].m_localPointA - m_pointCache[2].m_localPointA;
138 btVector3 cross = a0.cross(b0);
139 res0 = cross.length2();
140 }
141 if (maxPenetrationIndex != 1)
142 {
143 btVector3 a1 = pt.m_localPointA - m_pointCache[0].m_localPointA;
144 btVector3 b1 = m_pointCache[3].m_localPointA - m_pointCache[2].m_localPointA;
145 btVector3 cross = a1.cross(b1);
146 res1 = cross.length2();
147 }
148
149 if (maxPenetrationIndex != 2)
150 {
151 btVector3 a2 = pt.m_localPointA - m_pointCache[0].m_localPointA;
152 btVector3 b2 = m_pointCache[3].m_localPointA - m_pointCache[1].m_localPointA;
153 btVector3 cross = a2.cross(b2);
154 res2 = cross.length2();
155 }
156
157 if (maxPenetrationIndex != 3)
158 {
159 btVector3 a3 = pt.m_localPointA - m_pointCache[0].m_localPointA;
160 btVector3 b3 = m_pointCache[2].m_localPointA - m_pointCache[1].m_localPointA;
161 btVector3 cross = a3.cross(b3);
162 res3 = cross.length2();
163 }
164 }
165 else
166 {
167 if (maxPenetrationIndex != 0)
168 {
169 res0 = calcArea4Points(pt.m_localPointA, m_pointCache[1].m_localPointA, m_pointCache[2].m_localPointA, m_pointCache[3].m_localPointA);
170 }
171
172 if (maxPenetrationIndex != 1)
173 {
174 res1 = calcArea4Points(pt.m_localPointA, m_pointCache[0].m_localPointA, m_pointCache[2].m_localPointA, m_pointCache[3].m_localPointA);
175 }
176
177 if (maxPenetrationIndex != 2)
178 {
179 res2 = calcArea4Points(pt.m_localPointA, m_pointCache[0].m_localPointA, m_pointCache[1].m_localPointA, m_pointCache[3].m_localPointA);
180 }
181
182 if (maxPenetrationIndex != 3)
183 {
184 res3 = calcArea4Points(pt.m_localPointA, m_pointCache[0].m_localPointA, m_pointCache[1].m_localPointA, m_pointCache[2].m_localPointA);
185 }
186 }
187 btVector4 maxvec(res0, res1, res2, res3);
188 int biggestarea = maxvec.closestAxis4();
189 return biggestarea;
190}
191
192int btPersistentManifold::getCacheEntry(const btManifoldPoint& newPoint) const
193{
195 int size = getNumContacts();
196 int nearestPoint = -1;
197 for (int i = 0; i < size; i++)
198 {
199 const btManifoldPoint& mp = m_pointCache[i];
200
201 btVector3 diffA = mp.m_localPointA - newPoint.m_localPointA;
202 const btScalar distToManiPoint = diffA.dot(diffA);
203 if (distToManiPoint < shortestDist)
204 {
205 shortestDist = distToManiPoint;
206 nearestPoint = i;
207 }
208 }
209 return nearestPoint;
210}
211
212int btPersistentManifold::addManifoldPoint(const btManifoldPoint& newPoint, bool isPredictive)
213{
214 if (!isPredictive)
215 {
217 }
218
219 int insertIndex = getNumContacts();
220 if (insertIndex == MANIFOLD_CACHE_SIZE)
221 {
222#if MANIFOLD_CACHE_SIZE >= 4
223 //sort cache so best points come first, based on area
224 insertIndex = sortCachedPoints(newPoint);
225#else
226 insertIndex = 0;
227#endif
228 clearUserCache(m_pointCache[insertIndex]);
229 }
230 else
231 {
233 }
234 if (insertIndex < 0)
235 insertIndex = 0;
236
237 btAssert(m_pointCache[insertIndex].m_userPersistentData == 0);
238 m_pointCache[insertIndex] = newPoint;
239 return insertIndex;
240}
241
242btScalar btPersistentManifold::getContactBreakingThreshold() const
243{
245}
246
247void btPersistentManifold::refreshContactPoints(const btTransform& trA, const btTransform& trB)
248{
249 int i;
250#ifdef DEBUG_PERSISTENCY
251 printf("refreshContactPoints posA = (%f,%f,%f) posB = (%f,%f,%f)\n",
252 trA.getOrigin().getX(),
253 trA.getOrigin().getY(),
254 trA.getOrigin().getZ(),
255 trB.getOrigin().getX(),
256 trB.getOrigin().getY(),
257 trB.getOrigin().getZ());
258#endif //DEBUG_PERSISTENCY
260 for (i = getNumContacts() - 1; i >= 0; i--)
261 {
262 btManifoldPoint& manifoldPoint = m_pointCache[i];
263 manifoldPoint.m_positionWorldOnA = trA(manifoldPoint.m_localPointA);
264 manifoldPoint.m_positionWorldOnB = trB(manifoldPoint.m_localPointB);
265 manifoldPoint.m_distance1 = (manifoldPoint.m_positionWorldOnA - manifoldPoint.m_positionWorldOnB).dot(manifoldPoint.m_normalWorldOnB);
266 manifoldPoint.m_lifeTime++;
267 }
268
270 btScalar distance2d;
271 btVector3 projectedDifference, projectedPoint;
272 for (i = getNumContacts() - 1; i >= 0; i--)
273 {
274 btManifoldPoint& manifoldPoint = m_pointCache[i];
275 //contact becomes invalid when signed distance exceeds margin (projected on contactnormal direction)
276 if (!validContactDistance(manifoldPoint))
277 {
279 }
280 else
281 {
282 //todo: friction anchor may require the contact to be around a bit longer
283 //contact also becomes invalid when relative movement orthogonal to normal exceeds margin
284 projectedPoint = manifoldPoint.m_positionWorldOnA - manifoldPoint.m_normalWorldOnB * manifoldPoint.m_distance1;
285 projectedDifference = manifoldPoint.m_positionWorldOnB - projectedPoint;
286 distance2d = projectedDifference.dot(projectedDifference);
288 {
290 }
291 else
292 {
293 //contact point processed callback
295 (*gContactProcessedCallback)(manifoldPoint, (void*)m_body0, (void*)m_body1);
296 }
297 }
298 }
299#ifdef DEBUG_PERSISTENCY
300 DebugPersistency();
301#endif //
302}
303
304int btPersistentManifold::calculateSerializeBufferSize() const
305{
306 return sizeof(btPersistentManifoldData);
307}
308
309const char* btPersistentManifold::serialize(const class btPersistentManifold* manifold, void* dataBuffer, class btSerializer* serializer) const
310{
312 memset(dataOut, 0, sizeof(btPersistentManifoldData));
313
314 dataOut->m_body0 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody0());
315 dataOut->m_body1 = (btCollisionObjectData*)serializer->getUniquePointer((void*)manifold->getBody1());
316 dataOut->m_contactBreakingThreshold = manifold->getContactBreakingThreshold();
317 dataOut->m_contactProcessingThreshold = manifold->getContactProcessingThreshold();
318 dataOut->m_numCachedPoints = manifold->getNumContacts();
319 dataOut->m_companionIdA = manifold->m_companionIdA;
320 dataOut->m_companionIdB = manifold->m_companionIdB;
321 dataOut->m_index1a = manifold->m_index1a;
322 dataOut->m_objectType = manifold->m_objectType;
323
324 for (int i = 0; i < this->getNumContacts(); i++)
325 {
326 const btManifoldPoint& pt = manifold->getContactPoint(i);
327 dataOut->m_pointCacheAppliedImpulse[i] = pt.m_appliedImpulse;
328 dataOut->m_pointCachePrevRHS[i] = pt.m_prevRHS;
329 dataOut->m_pointCacheAppliedImpulseLateral1[i] = pt.m_appliedImpulseLateral1;
330 dataOut->m_pointCacheAppliedImpulseLateral2[i] = pt.m_appliedImpulseLateral2;
331 pt.m_localPointA.serialize(dataOut->m_pointCacheLocalPointA[i]);
332 pt.m_localPointB.serialize(dataOut->m_pointCacheLocalPointB[i]);
333 pt.m_normalWorldOnB.serialize(dataOut->m_pointCacheNormalWorldOnB[i]);
334 dataOut->m_pointCacheDistance[i] = pt.m_distance1;
335 dataOut->m_pointCacheCombinedContactDamping1[i] = pt.m_combinedContactDamping1;
336 dataOut->m_pointCacheCombinedContactStiffness1[i] = pt.m_combinedContactStiffness1;
337 dataOut->m_pointCacheLifeTime[i] = pt.m_lifeTime;
338 dataOut->m_pointCacheFrictionCFM[i] = pt.m_frictionCFM;
339 dataOut->m_pointCacheContactERP[i] = pt.m_contactERP;
340 dataOut->m_pointCacheContactCFM[i] = pt.m_contactCFM;
341 dataOut->m_pointCacheContactPointFlags[i] = pt.m_contactPointFlags;
342 dataOut->m_pointCacheIndex0[i] = pt.m_index0;
343 dataOut->m_pointCacheIndex1[i] = pt.m_index1;
344 dataOut->m_pointCachePartId0[i] = pt.m_partId0;
345 dataOut->m_pointCachePartId1[i] = pt.m_partId1;
346 pt.m_positionWorldOnA.serialize(dataOut->m_pointCachePositionWorldOnA[i]);
347 pt.m_positionWorldOnB.serialize(dataOut->m_pointCachePositionWorldOnB[i]);
348 dataOut->m_pointCacheCombinedFriction[i] = pt.m_combinedFriction;
349 pt.m_lateralFrictionDir1.serialize(dataOut->m_pointCacheLateralFrictionDir1[i]);
350 pt.m_lateralFrictionDir2.serialize(dataOut->m_pointCacheLateralFrictionDir2[i]);
351 dataOut->m_pointCacheCombinedRollingFriction[i] = pt.m_combinedRollingFriction;
352 dataOut->m_pointCacheCombinedSpinningFriction[i] = pt.m_combinedSpinningFriction;
353 dataOut->m_pointCacheCombinedRestitution[i] = pt.m_combinedRestitution;
354 dataOut->m_pointCacheContactMotion1[i] = pt.m_contactMotion1;
355 dataOut->m_pointCacheContactMotion2[i] = pt.m_contactMotion2;
356 }
358}
359
360void btPersistentManifold::deSerialize(const struct btPersistentManifoldDoubleData* manifoldDataPtr)
361{
364 m_cachedPoints = manifoldDataPtr->m_numCachedPoints;
365 m_companionIdA = manifoldDataPtr->m_companionIdA;
366 m_companionIdB = manifoldDataPtr->m_companionIdB;
367 //m_index1a = manifoldDataPtr->m_index1a;
368 m_objectType = manifoldDataPtr->m_objectType;
369
370 for (int i = 0; i < this->getNumContacts(); i++)
371 {
372 btManifoldPoint& pt = m_pointCache[i];
373
374 pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i];
375 pt.m_prevRHS = manifoldDataPtr->m_pointCachePrevRHS[i];
378 pt.m_localPointA.deSerializeDouble(manifoldDataPtr->m_pointCacheLocalPointA[i]);
379 pt.m_localPointB.deSerializeDouble(manifoldDataPtr->m_pointCacheLocalPointB[i]);
380 pt.m_normalWorldOnB.deSerializeDouble(manifoldDataPtr->m_pointCacheNormalWorldOnB[i]);
381 pt.m_distance1 = manifoldDataPtr->m_pointCacheDistance[i];
384 pt.m_lifeTime = manifoldDataPtr->m_pointCacheLifeTime[i];
385 pt.m_frictionCFM = manifoldDataPtr->m_pointCacheFrictionCFM[i];
386 pt.m_contactERP = manifoldDataPtr->m_pointCacheContactERP[i];
387 pt.m_contactCFM = manifoldDataPtr->m_pointCacheContactCFM[i];
388 pt.m_contactPointFlags = manifoldDataPtr->m_pointCacheContactPointFlags[i];
389 pt.m_index0 = manifoldDataPtr->m_pointCacheIndex0[i];
390 pt.m_index1 = manifoldDataPtr->m_pointCacheIndex1[i];
391 pt.m_partId0 = manifoldDataPtr->m_pointCachePartId0[i];
392 pt.m_partId1 = manifoldDataPtr->m_pointCachePartId1[i];
393 pt.m_positionWorldOnA.deSerializeDouble(manifoldDataPtr->m_pointCachePositionWorldOnA[i]);
394 pt.m_positionWorldOnB.deSerializeDouble(manifoldDataPtr->m_pointCachePositionWorldOnB[i]);
395 pt.m_combinedFriction = manifoldDataPtr->m_pointCacheCombinedFriction[i];
396 pt.m_lateralFrictionDir1.deSerializeDouble(manifoldDataPtr->m_pointCacheLateralFrictionDir1[i]);
397 pt.m_lateralFrictionDir2.deSerializeDouble(manifoldDataPtr->m_pointCacheLateralFrictionDir2[i]);
401 pt.m_contactMotion1 = manifoldDataPtr->m_pointCacheContactMotion1[i];
402 pt.m_contactMotion2 = manifoldDataPtr->m_pointCacheContactMotion2[i];
403 }
404}
405
406void btPersistentManifold::deSerialize(const struct btPersistentManifoldFloatData* manifoldDataPtr)
407{
410 m_cachedPoints = manifoldDataPtr->m_numCachedPoints;
411 m_companionIdA = manifoldDataPtr->m_companionIdA;
412 m_companionIdB = manifoldDataPtr->m_companionIdB;
413 //m_index1a = manifoldDataPtr->m_index1a;
414 m_objectType = manifoldDataPtr->m_objectType;
415
416 for (int i = 0; i < this->getNumContacts(); i++)
417 {
418 btManifoldPoint& pt = m_pointCache[i];
419
420 pt.m_appliedImpulse = manifoldDataPtr->m_pointCacheAppliedImpulse[i];
421 pt.m_prevRHS = manifoldDataPtr->m_pointCachePrevRHS[i];
424 pt.m_localPointA.deSerialize(manifoldDataPtr->m_pointCacheLocalPointA[i]);
425 pt.m_localPointB.deSerialize(manifoldDataPtr->m_pointCacheLocalPointB[i]);
426 pt.m_normalWorldOnB.deSerialize(manifoldDataPtr->m_pointCacheNormalWorldOnB[i]);
427 pt.m_distance1 = manifoldDataPtr->m_pointCacheDistance[i];
430 pt.m_lifeTime = manifoldDataPtr->m_pointCacheLifeTime[i];
431 pt.m_frictionCFM = manifoldDataPtr->m_pointCacheFrictionCFM[i];
432 pt.m_contactERP = manifoldDataPtr->m_pointCacheContactERP[i];
433 pt.m_contactCFM = manifoldDataPtr->m_pointCacheContactCFM[i];
434 pt.m_contactPointFlags = manifoldDataPtr->m_pointCacheContactPointFlags[i];
435 pt.m_index0 = manifoldDataPtr->m_pointCacheIndex0[i];
436 pt.m_index1 = manifoldDataPtr->m_pointCacheIndex1[i];
437 pt.m_partId0 = manifoldDataPtr->m_pointCachePartId0[i];
438 pt.m_partId1 = manifoldDataPtr->m_pointCachePartId1[i];
439 pt.m_positionWorldOnA.deSerialize(manifoldDataPtr->m_pointCachePositionWorldOnA[i]);
440 pt.m_positionWorldOnB.deSerialize(manifoldDataPtr->m_pointCachePositionWorldOnB[i]);
441 pt.m_combinedFriction = manifoldDataPtr->m_pointCacheCombinedFriction[i];
442 pt.m_lateralFrictionDir1.deSerialize(manifoldDataPtr->m_pointCacheLateralFrictionDir1[i]);
443 pt.m_lateralFrictionDir2.deSerialize(manifoldDataPtr->m_pointCacheLateralFrictionDir2[i]);
447 pt.m_contactMotion1 = manifoldDataPtr->m_pointCacheContactMotion1[i];
448 pt.m_contactMotion2 = manifoldDataPtr->m_pointCacheContactMotion2[i];
449 }
450}
btScalar m_contactProcessingThreshold
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
Definition btDbvt.cpp:52
SIMD_FORCE_INLINE const T & btMax(const T &a, const T &b)
Definition btMinMax.h:27
bool gContactCalcArea3Points
#define btCollisionObjectData
ContactEndedCallback gContactEndedCallback
static btScalar calcArea4Points(const btVector3 &p0, const btVector3 &p1, const btVector3 &p2, const btVector3 &p3)
ContactStartedCallback gContactStartedCallback
ContactProcessedCallback gContactProcessedCallback
ContactDestroyedCallback gContactDestroyedCallback
btScalar gContactBreakingThreshold
maximum contact breaking and merging threshold
bool validContactDistance(const btManifoldPoint &pt) const
const btCollisionObject * m_body0
this two body pointers can point to the physics rigidbody class.
void(* ContactEndedCallback)(btPersistentManifold *const &manifold)
int m_index1a
const btCollisionObject * m_body1
btScalar m_contactBreakingThreshold
int sortCachedPoints(const btManifoldPoint &pt)
sort cached points so most isolated points come first
void removeContactPoint(int index)
int m_companionIdA
void(* ContactStartedCallback)(btPersistentManifold *const &manifold)
bool(* ContactDestroyedCallback)(void *userPersistentData)
void clearUserCache(btManifoldPoint &pt)
btPersistentManifold()
btScalar getContactBreakingThreshold() const
#define btPersistentManifoldDataName
#define btPersistentManifoldData
int m_companionIdB
@ BT_PERSISTENT_MANIFOLD_TYPE
int m_cachedPoints
#define MANIFOLD_CACHE_SIZE
bool(* ContactProcessedCallback)(btManifoldPoint &cp, void *body0, void *body1)
SIMD_FORCE_INLINE int getNumContacts() const
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define btAssert(x)
Definition btScalar.h:295
btTransform
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
btScalar m_combinedSpinningFriction
btScalar m_combinedRollingFriction
btScalar getDistance() const
btScalar m_combinedContactStiffness1
btScalar m_combinedRestitution
btVector3 m_localPointA
btVector3 m_lateralFrictionDir2
btVector3 m_positionWorldOnA
m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity
btVector3 m_localPointB
btScalar m_combinedContactDamping1
btScalar m_appliedImpulseLateral2
btScalar m_appliedImpulse
btScalar m_appliedImpulseLateral1
btVector3 m_normalWorldOnB
btScalar m_combinedFriction
btVector3 m_positionWorldOnB
btScalar m_contactMotion2
btVector3 m_lateralFrictionDir1
btScalar m_contactMotion1
virtual void * getUniquePointer(void *oldPtr)=0
SIMD_FORCE_INLINE int closestAxis4() const
Definition btVector3.h:1174
local_group_size(16, 16) .push_constant(Type b
additional_info("compositor_sum_squared_difference_float_shared") .push_constant(Type output_img float dot(value.rgb, luminance_coefficients)") .define("LOAD(value)"
#define printf
ccl_device_inline float cross(const float2 a, const float2 b)
btVector3DoubleData m_pointCacheLateralFrictionDir1[4]
btVector3DoubleData m_pointCachePositionWorldOnB[4]
btVector3DoubleData m_pointCacheLocalPointB[4]
btVector3DoubleData m_pointCachePositionWorldOnA[4]
btVector3DoubleData m_pointCacheNormalWorldOnB[4]
btVector3DoubleData m_pointCacheLateralFrictionDir2[4]
btVector3DoubleData m_pointCacheLocalPointA[4]
btVector3FloatData m_pointCacheNormalWorldOnB[4]
btVector3FloatData m_pointCacheLocalPointB[4]
btVector3FloatData m_pointCachePositionWorldOnB[4]
btVector3FloatData m_pointCacheLocalPointA[4]
btVector3FloatData m_pointCachePositionWorldOnA[4]
btVector3FloatData m_pointCacheLateralFrictionDir1[4]
btVector3FloatData m_pointCacheLateralFrictionDir2[4]
rudimentary class to provide type info
Definition btScalar.h:800