Go to the source code of this file.
|
| bool | BM_mesh_intersect (BMesh *bm, blender::Span< std::array< BMLoop *, 3 > > looptris, int(*test_fn)(BMFace *f, void *user_data), void *user_data, bool use_self, bool use_separate, bool use_dissolve, bool use_island_connect, bool use_partial_connect, bool use_edge_tag, int boolean_mode, float eps) |
| |
◆ anonymous enum
| Enumerator |
|---|
| BMESH_ISECT_BOOLEAN_NONE | |
| BMESH_ISECT_BOOLEAN_ISECT | |
| BMESH_ISECT_BOOLEAN_UNION | |
| BMESH_ISECT_BOOLEAN_DIFFERENCE | |
Definition at line 32 of file bmesh_intersect.hh.
◆ BM_mesh_intersect()
| bool BM_mesh_intersect |
( |
BMesh * | bm, |
|
|
blender::Span< std::array< BMLoop *, 3 > > | looptris, |
|
|
int(* | test_fn )(BMFace *f, void *user_data), |
|
|
void * | user_data, |
|
|
bool | use_self, |
|
|
bool | use_separate, |
|
|
bool | use_dissolve, |
|
|
bool | use_island_connect, |
|
|
bool | use_partial_connect, |
|
|
bool | use_edge_tag, |
|
|
int | boolean_mode, |
|
|
float | eps ) |
Intersect tessellated faces leaving the resulting edges tagged.
- Parameters
-
| test_fn | Return value: -1: skip, 0: tree_a, 1: tree_b (use_self == false) |
| boolean_mode | -1: no-boolean, 0: intersection... see BMESH_ISECT_BOOLEAN_ISECT. |
- Returns
- true if the mesh is changed (intersections cut or faces removed from boolean).