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Blender V4.3
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#include <optional>#include "BLI_array.hh"#include "BLI_function_ref.hh"#include "BLI_index_mask_fwd.hh"#include "BLI_math_matrix_types.hh"#include "BLI_memory_counter_fwd.hh"#include "BLI_shared_cache.hh"#include "BLI_string_ref.hh"#include "BLI_vector.hh"#include "BLI_virtual_array_fwd.hh"#include "DNA_customdata_types.h"#include "BKE_attribute_filter.hh"Go to the source code of this file.
Classes | |
| class | blender::bke::InstanceReference |
| class | blender::bke::Instances |
Namespaces | |
| namespace | blender |
| namespace | blender::bke |
Functions | |
| VArray< float3 > | blender::bke::instance_position_varray (const Instances &instances) |
| VMutableArray< float3 > | blender::bke::instance_position_varray_for_write (Instances &instances) |
#Instances is a container for geometry instances. It fulfills some key requirements:
#Instances has an ordered set of #InstanceReference. An #InstanceReference contains information about a particular instanced geometry. Each #InstanceReference has a handle (integer index) which is then stored per instance. Many instances can use the same #InstanceReference.
Definition in file BKE_instances.hh.