Blender V4.3
btContinuousConvexCollision.cpp File Reference

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Macros

#define MAX_ITERATIONS   64
 

Macro Definition Documentation

◆ MAX_ITERATIONS

#define MAX_ITERATIONS   64

This maximum should not be necessary. It allows for untested/degenerate cases in production code. You don't want your game ever to lock-up.

Definition at line 46 of file btContinuousConvexCollision.cpp.

Referenced by btContinuousConvexCollision::calcTimeOfImpact(), and btGjkConvexCast::calcTimeOfImpact().