Go to the source code of this file.
|
| static void | blender::ed::object::object_warp_calc_view_matrix (float r_mat_view[4][4], float r_center_view[3], Object *obedit, const float viewmat[4][4], const float center[3], const float offset_angle) |
| |
| static void | blender::ed::object::object_warp_transverts_minmax_x (TransVertStore *tvs, const float mat_view[4][4], const float center_view[3], float *r_min, float *r_max) |
| |
| static void | blender::ed::object::object_warp_transverts (TransVertStore *tvs, const float mat_view[4][4], const float center_view[3], const float angle_, const float min, const float max) |
| |
| static int | blender::ed::object::object_warp_verts_exec (bContext *C, wmOperator *op) |
| |
| void | blender::ed::object::TRANSFORM_OT_vertex_warp (wmOperatorType *ot) |
| |