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Blender V4.3
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represents both translational and rotational acceleration. More...
#include <frames.hpp>
Public Member Functions | |
| Wrench () | |
| Does initialise force and torque to zero via the underlying constructor of Vector. | |
| Wrench (const Vector &_force, const Vector &_torque) | |
| Wrench & | operator-= (const Wrench &arg) |
| Wrench & | operator+= (const Wrench &arg) |
| double & | operator() (int i) |
| index-based access to components, first force(0..2), then torque(3..5) | |
| double | operator() (int i) const |
| double | operator[] (int index) const |
| double & | operator[] (int index) |
| void | ReverseSign () |
| Reverses the sign of the current Wrench. | |
| Wrench | RefPoint (const Vector &v_base_AB) const |
Static Public Member Functions | |
| static Wrench | Zero () |
Public Attributes | |
| Vector | force |
| Force that is applied at the origin of the current ref frame. | |
| Vector | torque |
| Torque that is applied at the origin of the current ref frame. | |
Friends | |
| class | Rotation |
| class | Frame |
| Wrench | operator* (const Wrench &lhs, double rhs) |
| Scalar multiplication. | |
| Wrench | operator* (double lhs, const Wrench &rhs) |
| Scalar multiplication. | |
| Wrench | operator/ (const Wrench &lhs, double rhs) |
| Scalar division. | |
| Wrench | operator+ (const Wrench &lhs, const Wrench &rhs) |
| Wrench | operator- (const Wrench &lhs, const Wrench &rhs) |
| Wrench | operator- (const Wrench &arg) |
| An unary - operator. | |
| void | SetToZero (Wrench &v) |
| bool | Equal (const Wrench &a, const Wrench &b, double eps=epsilon) |
| bool | operator== (const Wrench &a, const Wrench &b) |
| The literal equality operator==(), also identical. | |
| bool | operator!= (const Wrench &a, const Wrench &b) |
| The literal inequality operator!=(). | |
represents both translational and rotational acceleration.
This class represents an acceleration twist. A acceleration twist is the combination of translational acceleration and rotational acceleration applied at one point.
represents the combination of a force and a torque.
This class represents a Wrench. A Wrench is the force and torque applied at a point
Definition at line 834 of file frames.hpp.
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inline |
Does initialise force and torque to zero via the underlying constructor of Vector.
Definition at line 842 of file frames.hpp.
Definition at line 843 of file frames.hpp.
index-based access to components, first force(0..2), then torque(3..5)
Definition at line 243 of file frames.inl.
Referenced by operator[](), and operator[]().
index-based access to components, first force(0..2), then torque(3..5) for use with a const Wrench
Definition at line 252 of file frames.inl.
Definition at line 236 of file frames.inl.
Definition at line 229 of file frames.inl.
Definition at line 861 of file frames.hpp.
References operator()().
Definition at line 856 of file frames.hpp.
References operator()().
Changes the reference point of the wrench. The vector v_base_AB is expressed in the same base as the twist The vector v_base_AB is a vector from the old point to the new point.
Complexity : 6M+6A
Definition at line 217 of file frames.inl.
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inline |
Reverses the sign of the current Wrench.
Definition at line 211 of file frames.inl.
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inlinestatic |
Definition at line 205 of file frames.inl.
do not use operator == because the definition of Equal(.,.) is slightly different. It compares whether the 2 arguments are equal in an eps-interval
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friend |
Definition at line 908 of file frames.hpp.
The literal inequality operator!=().
The literal equality operator==(), also identical.
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friend |
Definition at line 907 of file frames.hpp.
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friend |
Sets the Wrench to Zero, to have a uniform function that sets an object or double to zero.
| Vector KDL::Wrench::force |
Force that is applied at the origin of the current ref frame.
Definition at line 837 of file frames.hpp.
Referenced by KDL::Frame::Inverse(), KDL::Rotation::Inverse(), KDL::Frame::operator*(), operator+=(), and operator-=().
| Vector KDL::Wrench::torque |
Torque that is applied at the origin of the current ref frame.
Definition at line 838 of file frames.hpp.
Referenced by KDL::Frame::Inverse(), KDL::Rotation::Inverse(), KDL::Frame::operator*(), operator+=(), and operator-=().