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Blender V4.3
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#include "gpu_shader_create_info.hh"Go to the source code of this file.
Functions | |
| do_static_compilation (true) .typedef_source("overlay_shader_shared.h") .sampler(0 | |
| do_static_compilation | ( | true | ) |
Colors, weights, and Circle of confusion radii for the 4 pixels to scatter. Scaling factor for the bokeh distance. Sprite pixel position with origin at sprite center. In pixels.