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Blender V4.3
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#include <draw_view_data.hh>
Public Attributes | |
| GPUTexture * | color |
| GPUTexture * | color_overlay |
| GPUTexture * | depth |
| GPUTexture * | depth_in_front |
Definition at line 88 of file draw_view_data.hh.
| GPUTexture* DefaultTextureList::color |
Definition at line 89 of file draw_view_data.hh.
Referenced by blender::eevee::Film::accumulate(), draw_view_data_clear(), DRW_view_data_default_lists_from_viewport(), eevee_engine_init(), blender::draw::compositor::Context::get_input_texture(), OVERLAY_background_cache_init(), workbench_draw_scene(), workbench_render_framebuffers_init(), and workbench_render_to_image().
| GPUTexture* DefaultTextureList::color_overlay |
Definition at line 90 of file draw_view_data.hh.
Referenced by draw_view_data_clear(), DRW_view_data_default_lists_from_viewport(), and OVERLAY_antialiasing_init().
| GPUTexture* DefaultTextureList::depth |
Definition at line 91 of file draw_view_data.hh.
Referenced by draw_view_data_clear(), DRW_draw_select_loop(), DRW_view_data_default_lists_from_viewport(), blender::draw::compositor::Context::get_input_texture(), GPENCIL_engine_init(), OVERLAY_antialiasing_cache_init(), OVERLAY_armature_cache_init(), OVERLAY_background_cache_init(), OVERLAY_edit_mesh_cache_init(), OVERLAY_extra_cache_init(), OVERLAY_grid_cache_init(), OVERLAY_outline_cache_init(), OVERLAY_xray_depth_copy(), select_engine_framebuffer_setup(), workbench_draw_scene(), workbench_render_framebuffers_init(), and workbench_render_to_image().
| GPUTexture* DefaultTextureList::depth_in_front |
Definition at line 92 of file draw_view_data.hh.
Referenced by draw_view_data_clear(), blender::draw::overlay::Instance::end_sync(), OVERLAY_cache_finish(), OVERLAY_xray_depth_infront_copy(), workbench_draw_scene(), workbench_render_framebuffers_init(), and workbench_render_to_image().