#include <memory>
#include <string>
#include <pxr/imaging/hd/driver.h>
#include <pxr/imaging/hd/engine.h>
#include <pxr/imaging/hd/pluginRenderDelegateUniqueHandle.h>
#include <pxr/imaging/hdx/freeCameraSceneDelegate.h>
#include <pxr/imaging/hgi/hgi.h>
#include <pxr/usd/usd/stage.h>
#include <pxr/usdImaging/usdImaging/delegate.h>
#include "hydra/hydra_scene_delegate.hh"
#include "hydra/settings.hh"
#include "hydra/usd_scene_delegate.hh"
#include "light_tasks_delegate.hh"
#include "render_task_delegate.hh"
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