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Blender V4.3
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Classes | |
| struct | PassThrough |
| struct | ReadError |
| struct | ReadInterpolated |
| struct | ReadSingle |
| struct | StoreNewState |
Typedefs | |
| using | Behavior = std::variant<PassThrough, StoreNewState, ReadSingle, ReadInterpolated, ReadError> |
The structs in here describe the different possible behaviors of a simulation output node.
| using blender::nodes::sim_output::Behavior = std::variant<PassThrough, StoreNewState, ReadSingle, ReadInterpolated, ReadError> |
Definition at line 118 of file NOD_geometry_nodes_lazy_function.hh.