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Blender V4.3
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#include "BlenderStrokeRenderer.h"#include "../application/AppConfig.h"#include "../stroke/Canvas.h"#include "MEM_guardedalloc.h"#include "RNA_access.hh"#include "RNA_prototypes.hh"#include "RNA_types.hh"#include "DNA_camera_types.h"#include "DNA_collection_types.h"#include "DNA_linestyle_types.h"#include "DNA_listBase.h"#include "DNA_material_types.h"#include "DNA_mesh_types.h"#include "DNA_meshdata_types.h"#include "DNA_object_types.h"#include "DNA_scene_types.h"#include "DNA_screen_types.h"#include "BKE_attribute.hh"#include "BKE_collection.hh"#include "BKE_customdata.hh"#include "BKE_global.hh"#include "BKE_idprop.hh"#include "BKE_layer.hh"#include "BKE_lib_id.hh"#include "BKE_main.hh"#include "BKE_material.h"#include "BKE_mesh.hh"#include "BKE_node.hh"#include "BKE_node_tree_update.hh"#include "BKE_object.hh"#include "BKE_scene.hh"#include "BLI_ghash.h"#include "BLI_listbase.h"#include "BLI_math_color.h"#include "BLI_math_vector.h"#include "BLI_math_vector_types.hh"#include "BLI_utildefines.h"#include "DEG_depsgraph.hh"#include "DEG_depsgraph_build.hh"#include "RE_pipeline.h"#include "render_types.h"#include <climits>Go to the source code of this file.
Namespaces | |
| namespace | Freestyle |
| inherits from class Rep | |