Blender V4.3
ED_mesh.hh
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1/* SPDX-FileCopyrightText: 2008 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
9#pragma once
10
11#include "BLI_compiler_attrs.h"
13#include "BLI_span.hh"
14
15struct ARegion;
16struct BMBVHTree;
17struct BMEdge;
18struct BMEditMesh;
19struct BMElem;
20struct BMFace;
21struct BMLoop;
22struct BMVert;
23struct BMesh;
25struct Base;
26struct Depsgraph;
27struct KeyBlock;
28struct MDeformVert;
29struct Mesh;
30struct Object;
31struct ReportList;
32struct Scene;
34struct UndoType;
35struct UvMapVert;
36struct UvVertMap;
37struct View3D;
38struct ViewContext;
39struct bContext;
40struct wmKeyConfig;
41struct wmOperator;
42struct UvElement;
43struct UvElementMap;
44
45/* `editmesh_utils.cc` */
46
58 int axis,
59 bool use_self,
60 bool use_select,
61 bool respecthide,
62 bool use_topology,
63 float maxdist,
64 int *r_index);
66 BMEditMesh *em, int axis, bool use_self, bool use_select, bool respecthide, bool use_topology);
67void EDBM_verts_mirror_apply(BMEditMesh *em, int sel_from, int sel_to);
73
76
78void EDBM_mesh_make(Object *ob, int select_mode, bool add_key_index);
80void EDBM_mesh_make_from_mesh(Object *ob, Mesh *src_mesh, int select_mode, bool add_key_index);
90void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool free_data);
91void EDBM_mesh_load(Main *bmain, Object *ob);
92
99void EDBM_select_more(BMEditMesh *em, bool use_face_step);
100void EDBM_select_less(BMEditMesh *em, bool use_face_step);
101
102void EDBM_selectmode_flush_ex(BMEditMesh *em, short selectmode);
104
107
109
113bool EDBM_mesh_hide(BMEditMesh *em, bool swap);
114bool EDBM_mesh_reveal(BMEditMesh *em, bool select);
115
121
125void EDBM_update(Mesh *mesh, const EDBMUpdate_Params *params);
129void EDBM_update_extern(Mesh *mesh, bool do_tessellation, bool is_destructive);
130
135 const Scene *scene,
136 bool uv_selected,
137 bool use_winding,
138 bool use_seams,
139 bool do_islands);
140void BM_uv_element_map_free(UvElementMap *element_map);
141
149UvElement *BM_uv_element_get(const UvElementMap *element_map, const BMLoop *l);
152
155
159bool EDBM_uv_check(BMEditMesh *em);
164BMFace *EDBM_uv_active_face_get(BMEditMesh *em, bool sloppy, bool selected);
165
167UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v);
171UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select);
172
173void EDBM_flag_enable_all(BMEditMesh *em, char hflag);
174void EDBM_flag_disable_all(BMEditMesh *em, char hflag);
175
177 const BMEdge *e,
178 const Depsgraph *depsgraph,
179 const ARegion *region,
180 const View3D *v3d,
181 const Object *obedit);
182
184 bContext *C, Depsgraph *depsgraph, ARegion *region, Object *obedit, BMEditMesh *em);
185
186/* `editmesh_automerge.cc` */
187
188void EDBM_automerge(Object *obedit, bool update, char hflag, float dist);
190 Object *obedit, bool split_edges, bool split_faces, bool update, char hflag, float dist);
191
192/* `editmesh_undo.cc` */
193
196
197/* `editmesh_select.cc` */
198
200 BMEditMesh *em, const Mesh *mesh, int axis, bool extend, int *r_totmirr, int *r_totfail);
201
214 float *dist_px_manhattan_p,
215 bool use_select_bias,
216 bool use_cycle,
218 uint *r_base_index);
219BMVert *EDBM_vert_find_nearest(ViewContext *vc, float *dist_px_manhattan_p);
220
222 float *dist_px_manhattan,
223 float *r_dist_center,
224 bool use_select_bias,
225 bool use_cycle,
226 BMEdge **r_eed_zbuf,
228 uint *r_base_index);
229BMEdge *EDBM_edge_find_nearest(ViewContext *vc, float *dist_px_manhattan_p);
230
239 float *dist_px_manhattan,
240 float *r_dist_center,
241 bool use_zbuf_single_px,
242 bool use_select_bias,
243 bool use_cycle,
244 BMFace **r_efa_zbuf,
246 uint *r_base_index);
247BMFace *EDBM_face_find_nearest(ViewContext *vc, float *dist_px_manhattan_p);
248
251 int *r_base_index,
252 BMVert **r_eve,
253 BMEdge **r_eed,
254 BMFace **r_efa);
255
258 bool use_boundary_vertices,
259 bool use_boundary_edges,
260 int *r_base_index_vert,
261 int *r_base_index_edge,
262 int *r_base_index_face,
263 BMVert **r_eve,
264 BMEdge **r_eed,
265 BMFace **r_efa);
266
267bool EDBM_select_pick(bContext *C, const int mval[2], const SelectPick_Params *params);
268
288void EDBM_selectmode_convert(BMEditMesh *em, short selectmode_old, short selectmode_new);
289
293bool EDBM_selectmode_set_multi(bContext *C, short selectmode);
298 bContext *C, short selectmode_new, int action, bool use_extend, bool use_expand);
299
307 BMEditMesh *em,
308 short selectmode_disable,
309 short selectmode_fallback);
310
311bool EDBM_deselect_by_material(BMEditMesh *em, short index, bool select);
312
314
315void EDBM_select_swap(BMEditMesh *em); /* exported for UV */
318
323 short selectmode_disable,
324 short selectmode_fallback);
326 short selectmode_disable,
327 short selectmode_fallback);
328
329/* `editmesh_preselect_edgering.cc` */
330
335void EDBM_preselect_edgering_draw(EditMesh_PreSelEdgeRing *psel, const float matrix[4][4]);
337 BMesh *bm,
338 BMEdge *eed_start,
339 int previewlines,
340 blender::Span<blender::float3> vert_positions);
341
342/* `editmesh_preselect_elem.cc` */
343
350
355void EDBM_preselect_elem_draw(EditMesh_PreSelElem *psel, const float matrix[4][4]);
357 BMesh *bm,
358 BMElem *ele,
359 blender::Span<blender::float3> vert_positions);
360
362 EditMesh_PreSelElem *psel, ViewContext *vc, BMesh *bm, BMElem *ele, const int mval[2]);
365
366/* `mesh_ops.cc` */
367
373void ED_keymap_mesh(wmKeyConfig *keyconf);
374
375/* `editface.cc` */
376
381void paintface_flush_flags(bContext *C, Object *ob, bool flush_selection, bool flush_hidden);
386 const int mval[2],
388 Object *ob);
389bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool flush_flags);
390void paintface_select_linked(bContext *C, Object *ob, const int mval[2], bool select);
391
392void paintface_select_loop(bContext *C, Object *ob, const int mval[2], bool select);
397void paintface_select_more(Mesh *mesh, bool face_step);
398void paintface_select_less(Mesh *mesh, bool face_step);
399bool paintface_minmax(Object *ob, float r_min[3], float r_max[3]);
400
401void paintface_hide(bContext *C, Object *ob, bool unselected);
402void paintface_reveal(bContext *C, Object *ob, bool select);
403
408bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags);
409void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags);
417/* Select vertices that are connected to already selected vertices. */
419/* Select vertices that are linked to the vertex under the given region space coordinates. */
421 Object *ob,
422 const int region_coordinates[2],
423 bool select);
424void paintvert_select_more(Mesh *mesh, bool face_step);
425void paintvert_select_less(Mesh *mesh, bool face_step);
426void paintvert_hide(bContext *C, Object *ob, bool unselected);
427void paintvert_reveal(bContext *C, Object *ob, bool select);
428
429/* mirrtopo */
436
439 Mesh *mesh,
441 bool skip_em_vert_array_init);
443
444/* `mesh_data.cc` */
445
446void ED_mesh_verts_add(Mesh *mesh, ReportList *reports, int count);
447void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count);
448void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count);
449void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count);
450
451void ED_mesh_verts_remove(Mesh *mesh, ReportList *reports, int count);
452void ED_mesh_edges_remove(Mesh *mesh, ReportList *reports, int count);
453void ED_mesh_loops_remove(Mesh *mesh, ReportList *reports, int count);
454void ED_mesh_faces_remove(Mesh *mesh, ReportList *reports, int count);
455
456void ED_mesh_geometry_clear(Mesh *mesh);
457
458bool *ED_mesh_uv_map_vert_select_layer_ensure(Mesh *mesh, int uv_index);
459bool *ED_mesh_uv_map_edge_select_layer_ensure(Mesh *mesh, int uv_index);
460bool *ED_mesh_uv_map_pin_layer_ensure(Mesh *mesh, int uv_index);
461const bool *ED_mesh_uv_map_vert_select_layer_get(const Mesh *mesh, int uv_index);
462const bool *ED_mesh_uv_map_edge_select_layer_get(const Mesh *mesh, int uv_index);
463const bool *ED_mesh_uv_map_pin_layer_get(const Mesh *mesh, int uv_index);
464
465void ED_mesh_uv_ensure(Mesh *mesh, const char *name);
467 Mesh *mesh, const char *name, bool active_set, bool do_init, ReportList *reports);
468
469void ED_mesh_uv_loop_reset(bContext *C, Mesh *mesh);
473void ED_mesh_uv_loop_reset_ex(Mesh *mesh, int layernum);
474bool ED_mesh_color_ensure(Mesh *mesh, const char *name);
476 Mesh *mesh, const char *name, bool active_set, bool do_init, ReportList *reports);
477
478void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail);
479void ED_mesh_report_mirror_ex(wmOperator *op, int totmirr, int totfail, char selectmode);
480
482
487
492void ED_mesh_split_faces(Mesh *mesh);
493
494/* mesh backup */
495struct BMBackup {
497};
498
506void EDBM_redo_state_restore(BMBackup *backup, BMEditMesh *em, bool recalc_looptris)
507 ATTR_NONNULL(1, 2);
511void EDBM_redo_state_restore_and_free(BMBackup *backup, BMEditMesh *em, bool recalc_looptris)
512 ATTR_NONNULL(1, 2);
514
515/* `meshtools.cc` */
516
519
520/* mirror lookup api */
521
522/* Spatial Mirror */
526 BMEditMesh *em,
527 Mesh *mesh_eval,
528 const float co[3]);
529
530/* Topology Mirror */
531
537void ED_mesh_mirror_topo_table_begin(Object *ob, Mesh *mesh_eval);
539
544int mesh_get_x_mirror_vert(Object *ob, Mesh *mesh_eval, int index, bool use_topology);
546 Object *ob, BMEditMesh *em, BMVert *eve, const float co[3], int index, bool use_topology);
550int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *mesh_eval);
551
557int ED_mesh_mirror_get_vert(Object *ob, int index);
558
560 bContext *C, Object *ob, const int mval[2], uint dist_px, bool use_zbuf, uint *r_index);
567bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index);
573 bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index);
574
578
579void EDBM_mesh_stats_multi(blender::Span<Object *> objects, int totelem[3], int totelem_sel[3]);
581
582#define ED_MESH_PICK_DEFAULT_VERT_DIST 25
583#define ED_MESH_PICK_DEFAULT_FACE_DIST 1
584
585#define USE_LOOPSLIDE_HACK
#define ATTR_NONNULL(...)
unsigned int uint
bool EDBM_vert_color_check(BMEditMesh *em)
bool EDBM_unified_findnearest_from_raycast(ViewContext *vc, blender::Span< Base * > bases, bool use_boundary_vertices, bool use_boundary_edges, int *r_base_index_vert, int *r_base_index_edge, int *r_base_index_face, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
UvVertMap * BM_uv_vert_map_create(BMesh *bm, bool use_select)
void ED_mesh_mirror_topo_table_begin(Object *ob, Mesh *mesh_eval)
Definition meshtools.cc:848
void ED_mesh_uv_ensure(Mesh *mesh, const char *name)
Definition mesh_data.cc:363
void paintvert_reveal(bContext *C, Object *ob, bool select)
Definition editface.cc:1227
void ED_mesh_edges_remove(Mesh *mesh, ReportList *reports, int count)
MDeformVert * ED_mesh_active_dvert_get_em(Object *ob, BMVert **r_eve)
void EDBM_flag_disable_all(BMEditMesh *em, char hflag)
void EDBM_automerge_and_split(Object *obedit, bool split_edges, bool split_faces, bool update, char hflag, float dist)
void EDBM_automerge(Object *obedit, bool update, char hflag, float dist)
void void EDBM_redo_state_restore_and_free(BMBackup *backup, BMEditMesh *em, bool recalc_looptris) ATTR_NONNULL(1
void ED_mesh_report_mirror_ex(wmOperator *op, int totmirr, int totfail, char selectmode)
void EDBM_update(Mesh *mesh, const EDBMUpdate_Params *params)
void paintvert_select_more(Mesh *mesh, bool face_step)
Definition editface.cc:968
BMEdge * EDBM_edge_find_nearest(ViewContext *vc, float *dist_px_manhattan_p)
UvElement * BM_uv_element_get(const UvElementMap *element_map, const BMLoop *l)
void EDBM_preselect_edgering_destroy(EditMesh_PreSelEdgeRing *psel)
bool ED_mesh_color_ensure(Mesh *mesh, const char *name)
Definition mesh_data.cc:423
BMVert * EDBM_vert_find_nearest(ViewContext *vc, float *dist_px_manhattan_p)
bool * ED_mesh_uv_map_edge_select_layer_ensure(Mesh *mesh, int uv_index)
Definition mesh_data.cc:348
int ED_mesh_mirror_spatial_table_lookup(Object *ob, BMEditMesh *em, Mesh *mesh_eval, const float co[3])
bool EDBM_selectmode_disable(Scene *scene, BMEditMesh *em, short selectmode_disable, short selectmode_fallback)
void EDBM_preselect_elem_clear(EditMesh_PreSelElem *psel)
void EDBM_select_toggle_all(BMEditMesh *em)
eEditMesh_PreSelPreviewAction EDBM_preselect_action_get(EditMesh_PreSelElem *psel)
eEditMesh_PreSelPreviewAction
Definition ED_mesh.hh:345
@ PRESELECT_ACTION_CREATE
Definition ED_mesh.hh:347
@ PRESELECT_ACTION_DELETE
Definition ED_mesh.hh:348
@ PRESELECT_ACTION_TRANSFORM
Definition ED_mesh.hh:346
void paintvert_select_less(Mesh *mesh, bool face_step)
Definition editface.cc:1026
BMVert * EDBM_verts_mirror_get(BMEditMesh *em, BMVert *v)
void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
Definition mesh_data.cc:949
void EDBM_select_more(BMEditMesh *em, bool use_face_step)
int ED_mesh_shapes_join_objects_exec(bContext *C, wmOperator *op)
Definition meshtools.cc:731
bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
Definition editface.cc:717
void EDBM_verts_mirror_cache_begin(BMEditMesh *em, int axis, bool use_self, bool use_select, bool respecthide, bool use_topology)
void paintvert_flush_flags(Object *ob)
Definition editface.cc:822
void void void EDBM_redo_state_free(BMBackup *backup) ATTR_NONNULL(1)
void ED_mesh_uv_loop_reset_ex(Mesh *mesh, int layernum)
Definition mesh_data.cc:176
int BM_uv_element_get_unique_index(UvElementMap *element_map, UvElement *child)
void paintface_select_less(Mesh *mesh, bool face_step)
Definition editface.cc:613
void ED_mesh_undosys_type(UndoType *ut)
void ED_operatortypes_mesh()
Definition mesh_ops.cc:23
void EDBM_mesh_normals_update(BMEditMesh *em)
int mesh_get_x_mirror_vert(Object *ob, Mesh *mesh_eval, int index, bool use_topology)
Definition meshtools.cc:901
bool EDBM_mesh_reveal(BMEditMesh *em, bool select)
void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count)
Definition mesh_data.cc:958
int ED_mesh_uv_add(Mesh *mesh, const char *name, bool active_set, bool do_init, ReportList *reports)
Definition mesh_data.cc:221
void EDBM_deselect_flush(BMEditMesh *em)
int ED_mesh_mirror_get_vert(Object *ob, int index)
Definition meshtools.cc:971
void EDBM_select_swap(BMEditMesh *em)
int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
Definition meshtools.cc:318
void EDBM_project_snap_verts(bContext *C, Depsgraph *depsgraph, ARegion *region, Object *obedit, BMEditMesh *em)
void EDBM_preselect_edgering_clear(EditMesh_PreSelEdgeRing *psel)
void EDBM_mesh_load_ex(Main *bmain, Object *ob, bool free_data)
BMFace * EDBM_face_find_nearest(ViewContext *vc, float *dist_px_manhattan_p)
void EDBM_selectmode_set(BMEditMesh *em)
void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail)
void EDBM_preselect_elem_draw(EditMesh_PreSelElem *psel, const float matrix[4][4])
bool EDBM_uv_check(BMEditMesh *em)
void paintvert_tag_select_update(bContext *C, Object *ob)
Definition editface.cc:1081
BMEdge * EDBM_edge_find_nearest_ex(ViewContext *vc, float *dist_px_manhattan, float *r_dist_center, bool use_select_bias, bool use_cycle, BMEdge **r_eed_zbuf, blender::Span< Base * > bases, uint *r_base_index)
void paintvert_hide(bContext *C, Object *ob, bool unselected)
Definition editface.cc:1193
void ED_mesh_verts_add(Mesh *mesh, ReportList *reports, int count)
Definition mesh_data.cc:940
bool EDBM_unified_findnearest(ViewContext *vc, blender::Span< Base * > bases, int *r_base_index, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
BMFace * EDBM_uv_active_face_get(BMEditMesh *em, bool sloppy, bool selected)
void ED_keymap_mesh(wmKeyConfig *keyconf)
Definition mesh_ops.cc:362
bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index)
void BM_uv_element_map_free(UvElementMap *element_map)
void ED_mesh_mirror_spatial_table_begin(Object *ob, BMEditMesh *em, Mesh *mesh_eval)
int ED_mesh_color_add(Mesh *mesh, const char *name, bool active_set, bool do_init, ReportList *reports)
Definition mesh_data.cc:381
bool EDBM_mesh_hide(BMEditMesh *em, bool swap)
void EDBM_preselect_elem_destroy(EditMesh_PreSelElem *psel)
ViewContext em_setup_viewcontext(bContext *C)
void EDBM_mesh_stats_multi(blender::Span< Object * > objects, int totelem[3], int totelem_sel[3])
void EDBM_mesh_make(Object *ob, int select_mode, bool add_key_index)
void ED_mesh_mirror_topo_table_end(Object *ob)
Definition meshtools.cc:857
void ED_mesh_geometry_clear(Mesh *mesh)
void EDBM_mesh_free_data(BMEditMesh *em)
EditMesh_PreSelElem * EDBM_preselect_elem_create()
void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
Definition editface.cc:1155
UvElementMap * BM_uv_element_map_create(BMesh *bm, const Scene *scene, bool uv_selected, bool use_winding, bool use_seams, bool do_islands)
void EDBM_verts_mirror_apply(BMEditMesh *em, int sel_from, int sel_to)
const bool * ED_mesh_uv_map_vert_select_layer_get(const Mesh *mesh, int uv_index)
Definition mesh_data.cc:301
void EDBM_selectmode_flush(BMEditMesh *em)
bool EDBM_mesh_deselect_all_multi_ex(blender::Span< Base * > bases)
bool paintface_mouse_select(bContext *C, const int mval[2], const SelectPick_Params *params, Object *ob)
Definition editface.cc:756
BMVert * EDBM_vert_find_nearest_ex(ViewContext *vc, float *dist_px_manhattan_p, bool use_select_bias, bool use_cycle, blender::Span< Base * > bases, uint *r_base_index)
void EDBM_preselect_edgering_draw(EditMesh_PreSelEdgeRing *psel, const float matrix[4][4])
void EDBM_mesh_load(Main *bmain, Object *ob)
void ED_mesh_faces_remove(Mesh *mesh, ReportList *reports, int count)
bool EDBM_deselect_by_material(BMEditMesh *em, short index, bool select)
BMBackup EDBM_redo_state_store(BMEditMesh *em)
void ED_mesh_faces_add(Mesh *mesh, ReportList *reports, int count)
Definition mesh_data.cc:967
void paintface_reveal(bContext *C, Object *ob, bool select)
Definition editface.cc:193
void paintface_flush_flags(bContext *C, Object *ob, bool flush_selection, bool flush_hidden)
Definition editface.cc:49
UvMapVert * BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
bool EDBM_selectmode_set_multi(bContext *C, short selectmode)
void ED_mesh_mirrtopo_free(MirrTopoStore_t *mesh_topo_store)
void ED_mesh_loops_remove(Mesh *mesh, ReportList *reports, int count)
void EDBM_preselect_elem_update_preview(EditMesh_PreSelElem *psel, ViewContext *vc, BMesh *bm, BMElem *ele, const int mval[2])
void EDBM_selectmode_flush_ex(BMEditMesh *em, short selectmode)
bool * ED_mesh_uv_map_vert_select_layer_ensure(Mesh *mesh, int uv_index)
Definition mesh_data.cc:341
void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em, int axis, bool use_self, bool use_select, bool respecthide, bool use_topology, float maxdist, int *r_index)
bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
Definition editface.cc:1087
void paintvert_select_linked(bContext *C, Object *ob)
Definition editface.cc:945
int * mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *mesh_eval)
void ED_mesh_uv_loop_reset(bContext *C, Mesh *mesh)
Definition mesh_data.cc:211
const bool * ED_mesh_uv_map_pin_layer_get(const Mesh *mesh, int uv_index)
Definition mesh_data.cc:321
void EDBM_verts_mirror_cache_end(BMEditMesh *em)
void EDBM_verts_mirror_cache_clear(BMEditMesh *em, BMVert *v)
bool EDBM_selectmode_disable_multi(bContext *C, short selectmode_disable, short selectmode_fallback)
BMEdge * EDBM_verts_mirror_get_edge(BMEditMesh *em, BMEdge *e)
UvElement ** BM_uv_element_map_ensure_head_table(UvElementMap *element_map)
bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px, uint *r_index)
void paintvert_select_linked_pick(bContext *C, Object *ob, const int region_coordinates[2], bool select)
Definition editface.cc:931
void paintface_select_linked(bContext *C, Object *ob, const int mval[2], bool select)
Definition editface.cc:319
BMFace * EDBM_verts_mirror_get_face(BMEditMesh *em, BMFace *f)
BMFace * EDBM_face_find_nearest_ex(ViewContext *vc, float *dist_px_manhattan, float *r_dist_center, bool use_zbuf_single_px, bool use_select_bias, bool use_cycle, BMFace **r_efa_zbuf, blender::Span< Base * > bases, uint *r_base_index)
EditMesh_PreSelEdgeRing * EDBM_preselect_edgering_create()
void EDBM_flag_enable_all(BMEditMesh *em, char hflag)
void paintface_select_loop(bContext *C, Object *ob, const int mval[2], bool select)
Definition editface.cc:457
UvElement * BM_uv_element_get_head(UvElementMap *element_map, UvElement *child)
void EDBM_select_mirrored(BMEditMesh *em, const Mesh *mesh, int axis, bool extend, int *r_totmirr, int *r_totfail)
void ED_mesh_split_faces(Mesh *mesh)
bool EDBM_mesh_deselect_all_multi(bContext *C)
int * BM_uv_element_map_ensure_unique_index(UvElementMap *element_map)
void EDBM_preselect_edgering_update_from_edge(EditMesh_PreSelEdgeRing *psel, BMesh *bm, BMEdge *eed_start, int previewlines, blender::Span< blender::float3 > vert_positions)
void EDBM_select_less(BMEditMesh *em, bool use_face_step)
void ED_mesh_mirror_spatial_table_end(Object *ob)
bool EDBM_selectmode_toggle_multi(bContext *C, short selectmode_new, int action, bool use_extend, bool use_expand)
bool ED_mesh_mirrtopo_recalc_check(BMEditMesh *em, Mesh *mesh, MirrTopoStore_t *mesh_topo_store)
bool EDBM_selectmode_disable_multi_ex(Scene *scene, blender::Span< Base * > bases, short selectmode_disable, short selectmode_fallback)
void paintface_hide(bContext *C, Object *ob, bool unselected)
Definition editface.cc:159
void EDBM_select_flush(BMEditMesh *em)
void EDBM_update_extern(Mesh *mesh, bool do_tessellation, bool is_destructive)
void EDBM_redo_state_restore(BMBackup *backup, BMEditMesh *em, bool recalc_looptris) ATTR_NONNULL(1
bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool flush_flags)
Definition editface.cc:658
void ED_mesh_mirrtopo_init(BMEditMesh *em, Mesh *mesh, MirrTopoStore_t *mesh_topo_store, bool skip_em_vert_array_init)
bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], uint dist_px, bool use_zbuf, uint *r_index)
void EDBM_selectmode_to_scene(bContext *C)
void ED_operatormacros_mesh()
Definition mesh_ops.cc:211
MDeformVert * ED_mesh_active_dvert_get_only(Object *ob)
bool EDBM_select_pick(bContext *C, const int mval[2], const SelectPick_Params *params)
KeyBlock * ED_mesh_get_edit_shape_key(const Mesh *me)
void EDBM_selectmode_convert(BMEditMesh *em, short selectmode_old, short selectmode_new)
void EDBM_mesh_normals_update_ex(BMEditMesh *em, const BMeshNormalsUpdate_Params *params)
void EDBM_preselect_action_set(EditMesh_PreSelElem *psel, eEditMesh_PreSelPreviewAction action)
void EDBM_preselect_elem_update_from_single(EditMesh_PreSelElem *psel, BMesh *bm, BMElem *ele, blender::Span< blender::float3 > vert_positions)
bool * ED_mesh_uv_map_pin_layer_ensure(Mesh *mesh, int uv_index)
Definition mesh_data.cc:355
bool EDBM_select_interior_faces(BMEditMesh *em)
void BM_uv_vert_map_free(UvVertMap *vmap)
void EDBM_mesh_make_from_mesh(Object *ob, Mesh *src_mesh, int select_mode, bool add_key_index)
void ED_mesh_verts_remove(Mesh *mesh, ReportList *reports, int count)
const bool * ED_mesh_uv_map_edge_select_layer_get(const Mesh *mesh, int uv_index)
Definition mesh_data.cc:309
void EDBM_mesh_elem_index_ensure_multi(blender::Span< Object * > objects, char htype)
void paintface_select_more(Mesh *mesh, bool face_step)
Definition editface.cc:559
MDeformVert * ED_mesh_active_dvert_get_ob(Object *ob, int *r_index)
bool BMBVH_EdgeVisible(const BMBVHTree *tree, const BMEdge *e, const Depsgraph *depsgraph, const ARegion *region, const View3D *v3d, const Object *obedit)
BMVert * editbmesh_get_x_mirror_vert(Object *ob, BMEditMesh *em, BMVert *eve, const float co[3], int index, bool use_topology)
Definition meshtools.cc:962
void EDBM_preselect_preview_clear(EditMesh_PreSelElem *psel)
Mesh * ED_mesh_context(bContext *C)
static void free_data(ModifierData *md)
Definition MOD_bevel.cc:277
ATTR_WARN_UNUSED_RESULT BMesh * bm
ATTR_WARN_UNUSED_RESULT const BMLoop * l
ATTR_WARN_UNUSED_RESULT const BMVert const BMEdge * e
ATTR_WARN_UNUSED_RESULT const BMVert * v
const Depsgraph * depsgraph
KDTree_3d * tree
uiWidgetBaseParameters params[MAX_WIDGET_BASE_BATCH]
int count
ccl_device_inline float4 select(const int4 mask, const float4 a, const float4 b)
static MirrTopoStore_t mesh_topo_store
Definition meshtools.cc:823
static BMFace * face_step(BMEdge *edge, BMFace *f)
static void update(bNodeTree *ntree)
_W64 int intptr_t
Definition stdint.h:118
BMesh * bmcopy
Definition ED_mesh.hh:496
intptr_t * index_lookup
Definition ED_mesh.hh:431
bool prev_is_editmode
Definition ED_mesh.hh:434