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Blender V4.3
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#include "node_texture_util.hh"#include "BKE_material.h"#include "BKE_node_runtime.hh"#include "BLI_math_vector.h"#include "DNA_material_types.h"#include "RE_texture.h"Go to the source code of this file.
Functions | |
| static void | colorfn (float *out, TexParams *p, bNode *node, bNodeStack **in, short thread) |
| static void | exec (void *data, int, bNode *node, bNodeExecData *execdata, bNodeStack **in, bNodeStack **out) |
| void | register_node_type_tex_texture () |
Variables | |
| static blender::bke::bNodeSocketTemplate | inputs [] |
| static blender::bke::bNodeSocketTemplate | outputs [] |
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Definition at line 31 of file node_texture_texture.cc.
References TexParams::co, copy_v3_v3(), copy_v4_v4(), TexParams::dxt, TexParams::dyt, fabsf, Tex::id, MA_RAMP_BLEND, TexParams::mtex, multitex_nodes(), TexParams::osatex, ramp_blend(), red, tex_input_rgba(), TEX_RGB, TexResult::tin, TexResult::trgba, and zero_v3().
Referenced by exec().
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Definition at line 73 of file node_texture_texture.cc.
References colorfn(), and tex_output().
Referenced by register_node_type_tex_texture().
| void register_node_type_tex_texture | ( | ) |
Definition at line 83 of file node_texture_texture.cc.
References exec(), blender::bke::bNodeType::exec_fn, blender::bke::bNodeType::flag, NODE_CLASS_INPUT, NODE_PREVIEW, blender::bke::node_register_type(), blender::bke::node_type_socket_templates(), and tex_node_type_base().
Referenced by register_texture_nodes().
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Definition at line 20 of file node_texture_texture.cc.
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Definition at line 26 of file node_texture_texture.cc.