48 tselem->
flag &= ~TSE_CLOSED;
int BLI_mempool_len(const BLI_mempool *pool) ATTR_NONNULL(1)
Base Class For Tree-Displays.
SpaceOutliner & space_outliner_
static TreeElement * add_element(SpaceOutliner *space_outliner, ListBase *lb, ID *owner_id, void *create_data, TreeElement *parent, short type, short index, const bool expand=true)
TreeDisplayScenes(SpaceOutliner &space_outliner)
ListBase build_tree(const TreeSourceData &source_data) override
bool supports_mode_column() const override
GPU_SHADER_INTERFACE_INFO(depth_2d_update_iface, "").smooth(Type fragColor push_constant(Type::VEC2, "extent") .push_constant(Type source_data
ListBaseWrapper< T > List
void outliner_make_object_parent_hierarchy(ListBase *lb)
ListBaseWrapperTemplate< ListBase, T > ListBaseWrapper
struct BLI_mempool * treestore
The data to build the tree from.
Establish and manage Outliner trees for different display modes.